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Anomaly Zone
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S.T.A.L.K.E.R.-inspired survival mod: anomalous zones with contamination, upgradeable artifacts, emissions, detectors, and scientific armor. Zone survival, minecraft-flavored. Requires Terrablender and Curios to work.
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Must be installed on both the client and the server.
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Anomaly Zone
Bringing the atmosphere of S.T.A.L.K.E.R. into Minecraft.
Venture into four anomalous biomes — Radiation, Bio, Thermo, and Psi — each with its own contamination mechanic that grows the longer you linger. Survive recurring Emissions, track down artifacts with a set of specialized detectors, and equip them as trinkets via Curios for a unique mix of buffs and drawbacks.
Features
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Four anomalous biomes Radiation, Bio, Thermo, and Psi zones, each with unique hazards and rewards. Contamination system The longer you stay, the greater the risk to your character. Emissions Recurring, deadly events you'll need to prepare for and survive. |
Detectors Hunt down rare artifacts hidden across the Zone. Curios integration Wear artifacts as trinkets for powerful (and risky) effects. Sharpening bench Upgrade artifacts using anomalous batteries and essences, with a pity bonus for repeated failures. |
Scientific armor set — full protective gear built for survival in the Zone.
Installation Requirements
![]() TerraBlender |
![]() Curios API |
This mod requires TerraBlender for world generation and Curios API for equipping artifacts. Install both before adding Anomaly Zone to your Forge instance.
Anomaly Zone
Bringing the atmosphere of S.T.A.L.K.E.R. into Minecraft.
Venture into four anomalous biomes — Radiation, Bio, Thermo, and Psi — each with its own contamination mechanic that grows the longer you linger. Survive recurring Emissions, track down artifacts with a set of specialized detectors, and equip them as trinkets via Curios for a unique mix of buffs and drawbacks.
Features
|
Four anomalous biomes Radiation, Bio, Thermo, and Psi zones, each with unique hazards and rewards. Contamination system The longer you stay, the greater the risk to your character. Emissions Recurring, deadly events you'll need to prepare for and survive. |
Detectors Hunt down rare artifacts hidden across the Zone. Curios integration Wear artifacts as trinkets for powerful (and risky) effects. Sharpening bench Upgrade artifacts using anomalous batteries and essences, with a pity bonus for repeated failures. |
Scientific armor set — full protective gear built for survival in the Zone.
Installation Requirements
![]() TerraBlender |
![]() Curios API |
This mod requires TerraBlender for world generation and Curios API for equipping artifacts. Install both before adding Anomaly Zone to your Forge instance.
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Licensed under MIT.
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