Anvil Patch - lawful

Quick rating

Anvil Patch - lawful

No reviews yet

This mod removes the cumulative XP cost when enchanting or repairing items in the anvil, and removes the anvil level cap.

No Theme
No Genre
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Anvil Patch - Lawful 1.1.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod intends to do the same thing that UpcraftLP and nerdhubmc's Anvil Fix does in a non hacky way. I made it because that mod has issues with Ender IO's upgrade recipes.

What this mod does, essentially, is modify the way the vanilla anvil logic is performed in order to completely negate the increase in the repair/enchantment cost for repaired items, and also remove the level cap on the anvil, so that repairs or enchantments at level 40 or higher can be performed.

It has a couple of issues, due to the nature of it not being hacky and using established Forge methods - it doesn't allow creative mode players to apply invalid enchantments to items (like feather falling on a stick, for example), and it doesn't affect some modded anvils such as the OpenBlocks Auto Anvil and maybe others. It should work with the Ender IO Dark Steel Anvil, as it uses the same vanilla logic, however I have not tested it.

Credits to Shadows_Of_Fire for the amazing logo

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

19.9m
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works