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AnvilCraft:Doge+
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An add-on for AnvilCraft that expands the mod with more items, blocks, and features.
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Must be installed on both the client and the server.
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AnvilCraft Doge+
AnvilCraft Doge+ adds a Doge series of content to AnvilCraft: chute variants, a Doge Anvil growth mechanic, the Giant Doge Anvil, Doge Steel materials, the Doge Magnet, and the Doge Node.
Content
Blocks
| Block | Obtaining | Function |
|---|---|---|
| Chute Dispenser | Chute + Dispenser | Pulls items from above and dispenses along the facing direction |
| Chute Dropper | Chute + Dropper | Pulls items from above and drops along the facing direction |
| Magnetic Chute Dispenser | Magnetic Chute + Dispenser | Supports upward placement; input from opposite of output |
| Magnetic Chute Dropper | Magnetic Chute + Dropper | Supports upward placement; input from opposite of output |
| Doge Anvil | Doge Steel Ingot + Doge Steel Block | Feed raw meat to grow; grows into the Giant Doge Anvil when full; right-click opens the anvil menu |
| Giant Doge Anvil | Multiblock conversion | 3×3×3 giant structure inheriting the Giant Anvil's features (falling, anvil menu, landing shock) |
| Doge Steel Block | 9 Doge Steel Ingots craft / Iron Block + Bone Block super-heating | Stores Doge Steel Ingots |
All chutes support item filtering, slot disabling, and comparator output.
Items
| Item | Obtaining | Function |
|---|---|---|
| Doge Steel Ingot | Iron Ingot + Bone Meal super-heating | Material |
| Hand Doge Steel | Ender Pearl + Redstone + Doge Steel Ingot (shaped) | Magnet tool: store/place/launch anvils, attract items & XP, shift-right-click to place a Doge Node |
| Mobile Silencer | Silencer conversion | Worn on head to mute selected sounds; supports Curios API (optional dependency) |
Mechanics
Doge Anvil growth: Right-click a Doge Anvil with raw meat (beef/porkchop/chicken/mutton/rabbit) to increase its growth value (default +1 per meat, cap 128 — both configurable in the server config). When full, it grows into a 3×3×3 Giant Doge Anvil in place.
Giant Doge Anvil multiblock conversion: Build a 3×3×3 with 19 Doge Steel Blocks as shown (D = Doge Steel Block), place a crafting table on top of the top layer as the anchor, then drop a Giant Anvil onto the crafting table to trigger the conversion:
Bottom Middle Top
DDD ··· DDD
DDD ·D· DDD
DDD ··· DDD
Doge Magnet:
- Right-click an anvil block to store it; right-click block to place the stored anvil.
- Right-click air with an anvil item in the other hand to store it.
- With a stored anvil, right-click to charge and release to launch a flying anvil.
- Without a stored anvil, right-click to attract nearby items and XP.
- Shift-right-click a block to place a Doge Node.
Doge Node: Inherits the Magnetized Node's item attraction and self-implements item capture (up to 8 items, rendered orbiting the node). Right-click the node with an empty hand to retrieve items; shift-right-click with Doge Magnet to remove the node. When a chute outputs toward the node, items are captured directly into it.
Inlay System
Inlay Table: Place an inlay material and a base onto the table, then drop an anvil onto it to inlay. The base provides sockets; the material provides properties. When sockets are full, inlaying again replaces the oldest material.
Data-driven: data/<ns>/material/inlay|base/*.json define material properties and base socket counts; recipes live in data/<ns>/recipe/inlay/*.json.
| Property | Effect |
|---|---|
| Fire-Proof / Magnetic / High Temp / Cold Forged / Eternal / Nirvana | Item & block-level effects: fire immunity, magnet attraction, stacking heat damage, durability repair, indestructible, totem trigger |
| Defense / Life / Attack | +2 armor / +2 max health / +2 attack when held or equipped |
| Enchant | Merges enchantments on inlay, extracts on removal |
| Resonance | Enhances other sockets' materials: doubled attributes, enchantment boost chance, 50% Nirvana shatter, slower heat consumption, faster repair |
| Direction / Output / Input / NOT / AND / OR | Form a dimension-based directional logic-gate network |
| Generator | Produces 512 kW power after place, connecting to the AnvilCraft grid |
Block-level inlay: An inlaid block retains its properties when placed (magnetic attraction, fire-proof, eternal explosion-proof & unbreakable, high-temp burns walkers, etc.); breaking it drops an item that keeps the inlay.
License
MIT © GTouMing
AnvilCraft Doge+
AnvilCraft Doge+ adds a Doge series of content to AnvilCraft: chute variants, a Doge Anvil growth mechanic, the Giant Doge Anvil, Doge Steel materials, the Doge Magnet, and the Doge Node.
Content
Blocks
| Block | Obtaining | Function |
|---|---|---|
| Chute Dispenser | Chute + Dispenser | Pulls items from above and dispenses along the facing direction |
| Chute Dropper | Chute + Dropper | Pulls items from above and drops along the facing direction |
| Magnetic Chute Dispenser | Magnetic Chute + Dispenser | Supports upward placement; input from opposite of output |
| Magnetic Chute Dropper | Magnetic Chute + Dropper | Supports upward placement; input from opposite of output |
| Doge Anvil | Doge Steel Ingot + Doge Steel Block | Feed raw meat to grow; grows into the Giant Doge Anvil when full; right-click opens the anvil menu |
| Giant Doge Anvil | Multiblock conversion | 3×3×3 giant structure inheriting the Giant Anvil's features (falling, anvil menu, landing shock) |
| Doge Steel Block | 9 Doge Steel Ingots craft / Iron Block + Bone Block super-heating | Stores Doge Steel Ingots |
All chutes support item filtering, slot disabling, and comparator output.
Items
| Item | Obtaining | Function |
|---|---|---|
| Doge Steel Ingot | Iron Ingot + Bone Meal super-heating | Material |
| Hand Doge Steel | Ender Pearl + Redstone + Doge Steel Ingot (shaped) | Magnet tool: store/place/launch anvils, attract items & XP, shift-right-click to place a Doge Node |
| Mobile Silencer | Silencer conversion | Worn on head to mute selected sounds; supports Curios API (optional dependency) |
Mechanics
Doge Anvil growth: Right-click a Doge Anvil with raw meat (beef/porkchop/chicken/mutton/rabbit) to increase its growth value (default +1 per meat, cap 128 — both configurable in the server config). When full, it grows into a 3×3×3 Giant Doge Anvil in place.
Giant Doge Anvil multiblock conversion: Build a 3×3×3 with 19 Doge Steel Blocks as shown (D = Doge Steel Block), place a crafting table on top of the top layer as the anchor, then drop a Giant Anvil onto the crafting table to trigger the conversion:
Bottom Middle Top
DDD ··· DDD
DDD ·D· DDD
DDD ··· DDD
Doge Magnet:
- Right-click an anvil block to store it; right-click block to place the stored anvil.
- Right-click air with an anvil item in the other hand to store it.
- With a stored anvil, right-click to charge and release to launch a flying anvil.
- Without a stored anvil, right-click to attract nearby items and XP.
- Shift-right-click a block to place a Doge Node.
Doge Node: Inherits the Magnetized Node's item attraction and self-implements item capture (up to 8 items, rendered orbiting the node). Right-click the node with an empty hand to retrieve items; shift-right-click with Doge Magnet to remove the node. When a chute outputs toward the node, items are captured directly into it.
Inlay System
Inlay Table: Place an inlay material and a base onto the table, then drop an anvil onto it to inlay. The base provides sockets; the material provides properties. When sockets are full, inlaying again replaces the oldest material.
Data-driven: data/<ns>/material/inlay|base/*.json define material properties and base socket counts; recipes live in data/<ns>/recipe/inlay/*.json.
| Property | Effect |
|---|---|
| Fire-Proof / Magnetic / High Temp / Cold Forged / Eternal / Nirvana | Item & block-level effects: fire immunity, magnet attraction, stacking heat damage, durability repair, indestructible, totem trigger |
| Defense / Life / Attack | +2 armor / +2 max health / +2 attack when held or equipped |
| Enchant | Merges enchantments on inlay, extracts on removal |
| Resonance | Enhances other sockets' materials: doubled attributes, enchantment boost chance, 50% Nirvana shatter, slower heat consumption, faster repair |
| Direction / Output / Input / NOT / AND / OR | Form a dimension-based directional logic-gate network |
| Generator | Produces 512 kW power after place, connecting to the AnvilCraft grid |
Block-level inlay: An inlaid block retains its properties when placed (magnetic attraction, fire-proof, eternal explosion-proof & unbreakable, high-temp burns walkers, etc.); breaking it drops an item that keeps the inlay.
License
MIT © GTouMing
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