Apocalypse
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Allows zombies to break blocks and slightly alters their AI, fully configurable.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A project that is no longer receiving updates.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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!!! Superseded by Zombie Tactics !!!
Apocalypse
This simple mod intends to make zombies more interesting and harder to deal with, by allowing them to break blocks and slightly altering their AI.
All of the changes are fully customizable using Cloth Config.
Currently includes:
- Configuration for zombie attack speed, pathfinding, targeted entities, and other misc changes.
- A block breaking goal for zombies, with configurable speed and target block hardness
- A horde spawner, similar to Minecraft's phantom spawner, with configurable timing, size, and distance from the player
A configuration guide can be found here
Requires Fabric API 0.69.1+1.19.3 or above and Cloth Config API v9.0.94 or above
Mod Menu isn't a hard dependency, but is required to open the configuration screen.
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