Apostate

Quick rating

Apostate

No reviews yet

Place Bounties, Make Contracts, and More!

Adventure/Exploration
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

About

Description

Welcome to "Apostate"!

Apostate is a small mod adding various features for Apostasy SMP Season Two.

Bounties

  • To place a Bounty on another player, you have to aquire Parchment [Currently obtained through breaking Sugar Cane]. You can craft Parchment into either a Bounty Poster or a Contract.

  • Once you have a basic Bounty Poster, put it in an anvil and rename the poster to the desired players name [Capital Sensitive].

  • After that, Shift click the bounty to set it in stone!

  • NOTE: You can right click a bounty while its in your inventory to shift between "Wanted Dead", "Wanted Alive", and "Wanted Dead or Alive".

  • If you make a "Wanted Alive" bounty, only the player who set that bounty is able to mark it as complete. "Wanted Dead" bounties auto complete.

Completing Bounties

  • Completing "Wanted Dead" Bounties: To complete a Bounty of a player whos wanted dead, you must kill the desired player while having the poster in your inventory. Once thats done, itll be marked as complete.
  • Completing "Wanted Alive" Bounties: You can bring the poster to the person who set the bounty, and they can shift click it to mark it as completed.
  • Completing "Wanted Dead or Alive" Bounties: You can do either of the above to have this type of bounty completed.
  • NOTE: Only the person who set the bounty can mark it as complete for "Wanted Alive" and the alive option for "Wanted Dead or Alive"!!

Contracts

  • Can be signed by two people, a bearer and signer. Upon being completed, will become a fully signed contract for lore. [Contract Recipe is soon to change!]

Interactions

  • By placing a "Bounty" inside an item frame, it will display differently! Instead it will show a visual of the type of bounty, and looking at it will show a tooltip of the details!

Credits!

Developer - Chemthunder

Assets & Concepts - Not_Asher

Screenshots

Gallery

  • Completed Bounty Posters in item frames
    Completed Bounty Posters in item frames
  • Bounty Posters in item frames
    Bounty Posters in item frames
  • A Bounty Poster in an Item Frame
    A Bounty Poster in an Item Frame

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works