Mod
Arcadia Patch Create
No reviews yet
Validated server-side performance patches and runtime controls for the Create mod on NeoForge 1.21.1. Reduces server tick time (MSPT) with adaptive throttling and admin commands.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Arcadia Patch Create
A focused, server-side performance optimization mod for the Create mod on NeoForge 1.21.1.
Originally developed for the Arcadia server network, every patch included in a release has passed a strict validation policy: clean startup, no gameplay regression, confirmed improvement via Spark profiler on the targeted hotspot, and a conservative implementation with a narrow blast radius.
What it patches
| Patch | Target | Effect |
|---|---|---|
| Belt Inventory | BeltInventory |
Early return when the belt is completely empty — skips unnecessary tick logic |
| Fluid Transport | FluidTransportBehaviour |
Idle fast-path for Create fluid pipes with conservative server-side guards |
| Chute Throttle | ChuteBlockEntity |
Adaptive throttling of input probe logic based on server MSPT |
| Factory Gauge Throttle | FactoryPanelBehaviour |
Throttles storage-monitor updates for factory gauges |
| Item Fast Despawn | Item entities | Marks Create-spawned physical items for early despawn (configurable) |
All patches are server-side only — no client installation required.
Runtime control system
Every patch can be toggled without restarting the server via the admin command:
/arcadiapatchcreate <subcommand>
Requires operator level 2.
Available controls:
- Enable / disable the master patch switch (affects all patches at once)
- Toggle individual patches independently
- Switch throttle modes per patch:
- OFF — no throttling (interval = 1 tick)
- STATIC — fixed configurable interval (1–5 ticks)
- ADAPTIVE — dynamic interval that scales with live MSPT (35 → 2×, 45 → 3×, 55+ → 5×)
- Open an admin GUI panel (
/arcadiapatchcreate panel) - Simulate MSPT load for testing throttle behavior
- Dump a full debug report (
/arcadiapatchcreate debug dump)
Settings persist across restarts in arcadia-patch-create.properties.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.221+
- Create 6.0.9+
- Java 21
- Server-side only — clients do not need this mod
Source & Issues
- GitHub: https://github.com/Blushister/arcadia-patch-create
- Issue tracker: https://github.com/Blushister/arcadia-patch-create/issues ```
Arcadia Patch Create
A focused, server-side performance optimization mod for the Create mod on NeoForge 1.21.1.
Originally developed for the Arcadia server network, every patch included in a release has passed a strict validation policy: clean startup, no gameplay regression, confirmed improvement via Spark profiler on the targeted hotspot, and a conservative implementation with a narrow blast radius.
What it patches
| Patch | Target | Effect |
|---|---|---|
| Belt Inventory | BeltInventory |
Early return when the belt is completely empty — skips unnecessary tick logic |
| Fluid Transport | FluidTransportBehaviour |
Idle fast-path for Create fluid pipes with conservative server-side guards |
| Chute Throttle | ChuteBlockEntity |
Adaptive throttling of input probe logic based on server MSPT |
| Factory Gauge Throttle | FactoryPanelBehaviour |
Throttles storage-monitor updates for factory gauges |
| Item Fast Despawn | Item entities | Marks Create-spawned physical items for early despawn (configurable) |
All patches are server-side only — no client installation required.
Runtime control system
Every patch can be toggled without restarting the server via the admin command:
/arcadiapatchcreate <subcommand>
Requires operator level 2.
Available controls:
- Enable / disable the master patch switch (affects all patches at once)
- Toggle individual patches independently
- Switch throttle modes per patch:
- OFF — no throttling (interval = 1 tick)
- STATIC — fixed configurable interval (1–5 ticks)
- ADAPTIVE — dynamic interval that scales with live MSPT (35 → 2×, 45 → 3×, 55+ → 5×)
- Open an admin GUI panel (
/arcadiapatchcreate panel) - Simulate MSPT load for testing throttle behavior
- Dump a full debug report (
/arcadiapatchcreate debug dump)
Settings persist across restarts in arcadia-patch-create.properties.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.221+
- Create 6.0.9+
- Java 21
- Server-side only — clients do not need this mod
Source & Issues
- GitHub: https://github.com/Blushister/arcadia-patch-create
- Issue tracker: https://github.com/Blushister/arcadia-patch-create/issues
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources
