ArcaneMag - TaCZ × Iron's Spells Addon
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Add functionality to TaCZ guns to trigger Iron's Spells 'n Spellbooks spells
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Integrates TaCZ (Timeless and Classics Zero) with Iron's Spells 'n Spellbooks through a magazine-based Weapon Mod system.Available as an all-in-one integrated edition, or split into multiple modular components: a required Core module and optional add-on modules.
Features
- Spellbound Magazines — Spells are bound directly to gun magazines. Swap magazines to instantly switch your active spell loadout
- Combat-Fueled Casting — Generate mod charge through dealing damage. Expend accumulated charge to cast spells using your gun.
- Custom Spells - Add custom spells. Some designed for tacz synergy, some original Iron's Spells 'n Spellbooks-style spells.
- Attachment Perks - Added new enchantments that allow inscribing perks onto TACZ gun attachments. Certain enchantments are restricted to specific attachment types (muzzle, magazine, scope, stock).
Inspired by the Remnant series
How to Use
Spell Casting
- Use the Arcane Anvil to imbue your magazine with a spell from Iron's Spells 'n Spellbooks

- Load the imbued magazine into a gun
- Once fully charged, press F (default) to cast your spell!

Attachment Enchanting
- Enchant a Book at the Enchanting Table to obtain perk enchantment books.
- Use a vanilla Anvil to apply the enchantment book to a compatible TACZ gun attachment.
- Attach the enchanted accessory to your gun to activate the perk.
⚠️Keybind Conflict: The default cast key F conflicts with Swap Item with Offhand. Please rebind one in Options → Controls beforehand.
Modpacks
You may use this mod in any modpack, provided the mod is not redistributed separately outside official releases.
Required Dependencies:
The following minimum versions are required for proper functionality:
- Iron's Spells 'n Spellbooks:
1.20.1-3.16.2or later - Timeless and Classics Zero:
1.1.7-hotfix2or later
Description
Integrates TaCZ (Timeless and Classics Zero) with Iron's Spells 'n Spellbooks through a magazine-based Weapon Mod system.Integrates TaCZ (Timeless and Classics Zero) with Iron's Spells 'n Spellbooks through a magazine-based Weapon Mod system.Available as an all-in-one integrated edition, or split into multiple modular components: a required Core module and optional add-on modules.
Features
- Spellbound Magazines — Spells are bound directly to gun magazines. Swap magazines to instantly switch your active spell loadout
- Combat-Fueled Casting — Generate mod charge through dealing damage. Expend accumulated charge to cast spells using your gun.
- Custom Spells - Add custom spells. Some designed for tacz synergy, some original Iron's Spells 'n Spellbooks-style spells.
- Attachment Perks - Added new enchantments that allow inscribing perks onto TACZ gun attachments. Certain enchantments are restricted to specific attachment types (muzzle, magazine, scope, stock).
Inspired by the Remnant series
How to Use
Spell Casting
-
Use the Arcane Anvil to imbue your magazine with a spell from Iron's Spells 'n Spellbooks.
-
Load the imbued magazine into a gun.
-
Once fully charged, press F (default) to cast your spell!

Attachment Enchanting
- Enchant a Book at the Enchanting Table to obtain perk enchantment books.
- Use a vanilla Anvil to apply the enchantment book to a compatible TACZ gun attachment.
- Attach the enchanted accessory to your gun to activate the perk.
⚠️ Keybind Conflict: The default cast key F conflicts with Swap Item with Offhand. Please rebind one in Options → Controls beforehand.
Modpacks
You may use this mod in any modpack, provided the mod is not redistributed separately outside official releases.
Required Dependencies:
The following minimum versions are required for proper functionality:
- Iron's Spells 'n Spellbooks:
1.20.1-3.16.2or later - Timeless and Classics Zero:
1.1.7-hotfix2or later
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