Community listing page, reviews here may not be monitored by the author.
Archaeology Ruins
No reviews yet
More Ruins! Procedurally generated with suspicious sand and suspicious gravel. This mod adds dozens of new structures into your world generation . Each one is designed to fit seamlessly into a vanilla game. No added blocks or mobs.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Over 5000 different unique structure combinations possible in this mod with procedurally generated ruins!
NOW AVAILABLE: Neo forge 1.21.1
This mod adds new structures into your world which include suspicious sand and suspicious gravel.
None of the Vanilla structures are altered.
However, some of the new structures are "ruined" versions of vanilla structures.
In addtion, these ruins will contain new secret rooms and passage ways for the keen explorer to find and explore.
There are also all new ruins to discover and excavate. Most of them will contain suspicious sand or suspicious gravel, but some simply add to the history of the landscape.
Many of the structures are procedurally generated (like villages or strongholds) and so each one you encounter will be unique.
I took great care in keeping in the spirit of the game and in the archaeology update in general while adding in new areas to explore and more to do.
This mod does not add any new items, blocks, textures or mobs to the game. Only new structures.
Yes, you may use this in your modpack.
Over 5000 different unique structure combinations possible in this mod with procedurally generated ruins!
NOW AVAILABLE: Neo forge 1.21.1
This mod adds new structures into your world which include suspicious sand and suspicious gravel.
None of the Vanilla structures are altered.
However, some of the new structures are "ruined" versions of vanilla structures. ()such as ocena monuments, desert pyramids and jungle pyramid ruins!
In addtion, these ruins will contain new secret rooms and passage ways for the keen explorer to find and explore that are not part of their vanilla counterparts.
There are also all new ruins to discover and excavate. Most of them will contain suspicious sand or suspicious gravel, but some simply add to the history of the landscape.
Many of the structures are procedurally generated (like villages or strongholds) and so each one you encounter will be unique.
I took great care in keeping in the spirit of the game and in the archaeology update in general while adding in new areas to explore and more to do.
This mod does not add any new items, blocks, textures or mobs to the game. Only new structures.
Yes, you may use this in your modpack.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources