Archwood Colonies
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Archwood Collective colony style for Minecolonies, and its related Ars Nouveau and Biomes O Plenty datapacks. In the future it may also include other related styles.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Welcome to an eclectic colony of Ars Nouveau mages! This Minecolonies style pack uses blocks and items from Ars Nouveau and Biomes O Plenty to create a colorful, magical colony any spell wielder would be happy to call home.
Feedback and information is available primarily at my Discord: https://discord.gg/hyHmYKxu6n
Some cool bits to call out:
* Fantastic graveyard with tombs and catacombs by Teareese
* 5 lines of housing (air, earth, fire, water, merged), and mid/higher tiers have working magelight sconces.
* Detailed set of roads (3 tiers: mud brick, deepslate tile, deepslate brick) with even and odd widths
* All animal plots have bamboo-scaffolding for better escape resistance, and larger ones have spots for source gen and/or drygmy (starter samples of those are also in Decorations folder)
* Farms have lots of racks for mudmaking needs, and a spot for agronomic link
* Interesting decorations (road intersection, park, whirlisprig/drygmy starter area, and more!)
* Bakery has placeholders on top for an assortment of (provided) billboards
* Bits and bobs of farms like an Ars concrete maker, or simple source generation via berry burning
* Includes datapacks to allow your colonists to craft the blocks and items used...and if you are a Minecolonies patron (at a level that unlocks namepacks; see their patreon page for details) it includes a file for magelike naming!
Feedback is welcome, see the discord link!
Requires Minecolonies and dependencies, Ars Nouveau, and Biomes O Plenty.
We recommend also having JEI, Journeymap, Jade, Jadecolonies, and any other QOL mods you want, but those are optional.
Pending items (you can build these from other styles, for now):
* Concretemixer
* Flower shop
* Dyer
* Walls
Contributors: Shadizar0 (www.twitch.tv/shadizar0), Teareese, FuturisticAce7
Some buildings are original, and others were derived (with permission) from existing other styles during a Minecolonies mod team contest, to take existing styles and 'mod 'em up'! Items derived from prior work have attribution signs in their level 1 building, and we'll likely replace most or all of them with fully original versions as time goes on.
Permission is granted to include the style as-is WITHOUT changes, on servers or modpacks.
The mod may not be uploaded to, or hosted for distribution on, sites other than Curseforge.
All other usage, please assume aren't desirable unless we specifically agree otherwise (i.e. all other rights reserved, to any extent possible).
This style is for 1.21.1. Our older 1.20.1 version is still available, ask in our discord, but is in maint mode with only breaking changes being fixed.
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