Area Light Up

Quick rating

Area Light Up

No reviews yet

Automatically places torches in dark areas to prevent mob spawning. Preview scan, survival inventory support, and grid-based placement for efficiency.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.3.1
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

LightUp

Automatically places torches in dark areas within a radius around the player to prevent mob spawning. Uses an efficient grid-based placement system.

Commands

Command Description
/lightup Preview with default radius (64 blocks)
/lightup <radius> Preview with custom radius (8-128 blocks)
/lightup stop Stop the current task
/lightup help Show all commands

Features

Preview System

Before placing any torches, the mod scans the area and shows:

  • Torches needed with stack breakdown (e.g., "3840 (60 stacks)")
  • Inventory comparison (survival mode)
  • Crafting materials if you're short on torches
  • Click [START] to begin or do nothing to cancel

Game Modes

Mode Who Behavior
OP Mode Players with permission level 2+ Unlimited torches
Survival Mode Regular players Uses torches from inventory

How It Works

  1. Creates a grid of positions every 12 blocks apart (torch light reaches 14 blocks, ensuring overlap)
  2. Places ONE torch per tick to avoid server lag (~10 torches/second)
  3. After grid completion, does a cleanup scan for any missed dark spots
  4. Progress updates every 50 torches

Torch Placement Validation

A position is valid if:

  • Position is air
  • Block above is air (prevents underwater placement)
  • Block below is solid
  • Block light level is 0 (actually dark)

Technical Details

  • Minecraft: 1.21.11
  • Mod Loader: Fabric
  • Dependencies: Fabric API
  • Source: GitHub

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works