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Armor Trim Powers/TrimAbilities
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Gives every armor trim a unique power or ability. @TrimSMP
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Runs entirely on the client. Works on vanilla servers.
Runs entirely on the server. Also works in singleplayer.
Must be installed on both the client and the server.
Varies by version.
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Description
ARMOR TRIM POWERS / TRIM ABILITIES
Every armor trim in the game is a one-of-a-kind relic with its own ability — and there are only 18 of them in the entire world.
No more purely cosmetic smithing templates. The first player to find each of the 18 armor trim patterns claims it forever — bound to them, permanently protected, and impossible for anyone else to ever find again. What starts as ordinary loot becomes a server-wide race for 18 legendary, ability-granting artifacts.
Includes a custom smithing table just for relics crated using 1 smithing table and 8 diamonds.
Features
18 unique relics, 18 unique abilities — every vanilla trim pattern does something. No filler. True scarcity — each pattern exists exactly once, server-wide. Find it first, or trade for it later. One piece, full power — apply your relic to a single armor piece and trigger its ability with shift + right-click. No full-set requirement. Can't be lost — a relic you own can't be dropped or destroyed on death. It's yours until you choose to risk it or trade it away. Full trading system — hand a relic to another player outright, or negotiate a mutual swap that reapplies both sides automatically. Live cooldown HUD — a small trim next to your hotbar tracks your active trim's cooldown.
Spoiler
The 18 abilities
Trim Ability
- Sentry - Outlines nearby enemies through walls
- Vex - Erratic evasive dash with a burst of speed
- Wild - Grappling hook — reel to a surface, or pull an enemy to you-uses fishing rod physics when in the air(good for mace techs)
- Coast - Knockback wave plus a burst of speed and a safe landing
- Dune - Blinds and slows everyone nearby except you
- Wayfinder - Traces a path back to world spawn
- Raiser - Launches you skyward, no fall damage
- Shaper - Carves a passage through terrain — reverts itself moments later
- Host - Buffs you and nearby allies with Strength and Resistance
- Ward - Grants a temporary absorption shield
- Silence - A Warden-style sonic boom — heavy damage, shreds armor durability
- Tide - Pulls nearby entities toward you, grants water breathing
- Snout - Reveals gold and ancient debris through terrain
- Rib - Ring of bone spikes — damage and slow anything caught in it
- Eye - Short blink-teleport in the direction you're looking + lets you see from any eye trimed chestplate in an item frame(cameras max:5)shift+double right click-open/close + scrolwheel-switch camera.
- Spire - High launch with a gliding descent
- Flow - Ride a giant wind charge — full flight control for 30 seconds before it burns out + speed 3 - 3 minutes
- Bolt - Strikes the nearest hostile mob with lightning
TRIM MATERIALS
- Material - Perk
- Quartz - Luck I
- Iron - Haste I
- Gold - Regeneration I
- Netherite - Strength I
- Copper - Speed I
- Emerald - Villager trade discounts (Hero of the Village)
- Diamond - Resistance I
- Lapis - Night Vision
- Amethyst - Slow Falling
- Resin - Fire Resistance
- Redstone - 15% faster ability cooldown
- Heavy Core - Strength 2
Commands
Command Effect
- /trim withdraw [trim] Remove it — exposes it to being lost, unlike normal
- /trim reset Remove it safely, no risk
- /trim give Hand your relic to another player
- /trim exchange Propose a relic swap
- /trim exchange accept Accept a pending swap
- /trim list Shows a list of your trims
Requirements
Minecraft: 1.21.11 Loader: Fabric Dependency: Fabric API Environment: Client + Server (both need the mod installed)
ISSUES:
https://fixmy-issues-please.lovable.app
PS: I also don't have the time to take videos/gifs for each trim so if someone can please contact me: [email protected]
#UPDATE 2
And also made it for 26.3
Added primary abilitys with big game changing animations Also made bolt trim shred through armor.
###Trim Primary What it does CD
- Bolt Fire Burst A fireball streaks to the nearest enemy and detonates in flame rings. They’re set on fire, get Weakness and Slowness, take 4.5 hearts, and their armor loses 180 durability per piece, the same as the secondary. 30s
- Sentry Sentinel Volley Spectral arrows hit up to 3 enemies in sight for 1.5 hearts each and tag them Glowing. 25s
- Vex Vex Swarm Three spirits spiral around you, then dive at an enemy for 1 heart each plus Slowness. 25s
- Wild Thorn Snare Vines spiral up the enemy you look at and root them for 2 seconds, with a little poison. 25s
- Coast Tidal Wave A wave rolls forward, shoving, slowing and splashing enemies for 1.5 hearts. 25s
- Dune Dust Devil A sand twister for 3 seconds drags enemies in, slows them and briefly blinds them. 30s
- Wayfinder Lodestone Mark Marks the enemy you look at with Glowing for 10 seconds and gives you Speed. 25s
- Raiser Warhorn A roar and shockwave ring knock back and weaken enemies, deal 1.5 hearts, and give you brief Resistance. 30s
- Shaper Earthen Spikes Stone spikes erupt in a line, launching and slowing enemies. This is particles only, so terrain is never touched. 25s
- Host Feast A golden ring heals you and nearby players 3 hearts and gives them brief absorption. 40s
- Ward Seismic Stomp A sculk shockwave deals 1.5 hearts, applies Darkness and Slowness, and knocks enemies back. 30s
- Silence Hush The player you look at can’t use trim abilities for 6 seconds. 40s
- Tide Geyser Bubbles churn, then a water spout launches the enemy you look at into the air. 30s
- Snout Hoglin Charge You charge forward and ram enemies into the air for 2 hearts (armor applies), with brief Resistance. 25s
- Rib Bone Volley Three bone shards fly in a fan, 1.5 hearts each (armor applies). 25s
- Spire Meteor Dive You slam down, or leap and then dive, and burst on landing for 2.5 hearts with no fall damage. 35s
- Flow Gale Burst A wind cone flings enemies away and gives you Speed II for 3 seconds. 30s
- Eye Ender Gaze The pull from before. 20s
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