Armour Weight
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(Client-Side Optional) Makes far more armour combinations and playstyles valid, while not making heavy armour debuffs suck! Intelligently generates weights for all modded armours, and is fully customizable with datapacks.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
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Runs entirely on the server. Also works in singleplayer.
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Armour Weight
Requires cloth config
This mod can work while only being installed on a server, but for the weight bar to display the client must also have this mod installed.
Armour Weight is a very configurable utility/game mechanics mod. Where players used to go into battle with full netherite has now been replaced with a much better system that prioritizes unique armour layouts. Players will now have to account for the weight of their armour, with heavier armour offering even better defense and striking force at the cost of becoming more encumbered by weight.

Developers (Java)
curseforge's formatting kinda breaks these code blocks, check the wiki for more info.
Armour Weight has an API! see wiki for documentation <br> This allows you to easily add your own weight definitions for your modded armour in just 2 lines of code. (smaller code snippet below)
public static armourWeightDef exampledef = new armourWeightDef(armourType.CHEST,1f,Example_Chestplate); // define the weight for our example chestplate
@Override
public void onInitialize() {
WeightUtil.addElement(exampledef); // register our armour
}
Developers (Datapacks)
Armour Weight also has datapack support (1.4 and up), allowing you to define weight easily, requiring zero programming knowledge!
In data/armourweight/weightdata/[any name].json...
{
"id_namespace": "your_mod_id",
"id_path": "your_item_name",
"weight": PUT_NUMBER_HERE,
"type": "type_here"
}
id_namespace - your mod id's namespace, (i.e. the minecraft in minecraft:dirt )
id_path - your mod's path name (i.e. the dirt in minecraft:dirt)
weight - how much your item weighs (decimal values allowed).
type - what type your armour is. Can be: boots,head,chest,leggings. Anything else will be treated as other.
please note that Armour Weight will generate weights automatically if it thinks a weight value is broken/doesn't exist, so make sure it's actually using YOUR weight value.
Modpacks
You are 100% allowed to bundle this into your Modpacks!
planned features
- Trinkets support
- a much more robust config setup.
Armour Weight
Requires cloth config
Armour Weight is a very configurable utility/game mechanics mod. Where players used to go into battle with full netherite has now been replaced with a much better system that prioritizes unique armour layouts. Players will now have to account for the weight of their armour, with heavy armour offering better defence at the cost of lots of speed.

Developers
Armour Weight has an API! see wiki for documentation
This allows you to easily add your own weight definitions for your modded armour in just 2 lines of code. (smaller code snippet below)
public static armourWeightDef exampledef = new armourWeightDef(armourType.CHEST,1f,Example_Chestplate); // define the weight for our example chestplate
@Override
public void onInitialize() {
WeightUtil.addElement(exampledef); // register our armour
}
Armour Weight also has datapack support (1.4 and up), allowing you to define weight easily with zero programming knowledge!
In data/armourweight/weightdata/[any name].json...
{
"id_namespace": "your_mod_id",
"id_path": "your_item_name",
"weight": PUT_NUMBER_HERE,
"type": "type_here"
}
id_namespace - your mod id's namespace, (i.e. the minecraft in minecraft:dirt )
id_path - your mod's path name (i.e. the dirt in minecraft:dirt)
weight - how much your item weighs (decimal values allowed).
type - what type your armour is. Can be: boots,head,chest,leggings. Anything else will be treated as other.
please note that Armour Weight will generate weights automatically if it thinks a weight value is broken/doesn't exist, so make sure it's actually using YOUR weight value.
Modpacks
You are 100% allowed to bundle this into your Modpacks!
planned features
- Trinkets support
- a much more robust config setup.
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