Aros' Fletching

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Aros' Fletching

By ArosOwner , YarikProgs

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Use fletching table, create new types of arrows!

Magic
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Minecraft

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Available Platforms

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Aros' Fletching 1.0 Bugfix

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Identifiers

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CurseForge ID
Modrinth ID

Resources

External Links

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About

Description

mod icon

About

Aros' fletching is about creating arrows with new different mechanics.

Content

Mod adds a few new arrows, including:

  • Beginner arrow - weaker and easy crafted version of default arrow
  • Crimson arrow - When hit by an entity, applies the rage effect
  • Warped arrow - When hit by an entity, applies the confusion effect
  • Glowing arrow - lights up after hitting a block. Can be used as an accessible light source in caves
  • Messenger arrow - can store one item like a bundle, doesn't despawns
  • Prismarine arrow - doesn't slow down in water
  • Tnt arrow - explodes on collision
  • Terracotta arrow - shatters into ceramic shards after hitting the entity. Very fragile
  • "Sight" - When hit by an entity, it does not allow it to despawn. If an arrow hits a player, it applies the all-seeing effect to him
     
  • "Oblivion" - When hit by an entity, it permanently erases entity's AI. If an arrow hits a player, it permanently applies the confusion effect to them

All these arrows, like the default one, are created in the fletching table

A few effects:

  • Rage - If the effect is applied to a mob, then it begins to attack everyone indiscriminately. When applied to player, they become rabid
  • Confusion - If the effect is applied to a mob, it stops attacking (almost) anyone. When applied to a player they will no longer be able to switch slots and open screens like inventory or chest
  • All-seeing - When applied to the player, they begin to see invisible entities

And enchanted feather with whistle mechanic.
After the player hits an entity, they can whistle to glow up entity, or damage it (depends on feather)

Mod icon

About

Aros' fletching is about creating arrows with new different mechanics.

Content

Mod adds a few new arrows, including:

  • Beginner arrow - weaker and easy crafted version of default arrow

  • Crimson arrow - When hit by an entity, applies the rage effect

  • Warped arrow - When hit by an entity, applies the confusion effect

  • Glowing arrow - lights up after hitting a block. Can be used as an accessible light source in caves

  • Messenger arrow - can store one item like a bundle, doesn't despawns

  • Prismarine arrow - doesn't slow down in water

  • Tnt arrow - explodes on collision

  • Terracotta arrow - shatters into ceramic shards after hitting the entity. Very fragile

  • "Sight" - When hit by an entity, it does not allow it to despawn. If an arrow hits a player, it applies the all-seeing effect to him

  • "Oblivion" - When hit by an entity, it permanently erases entity's AI. If an arrow hits a player, it permanently applies the confusion effect to them

All these arrows, like the default one, are created in the fletching table

A few effects:

  • Rage - If the effect is applied to a mob, then it begins to attack everyone indiscriminately. When applied to a player, they become rabid

  • Confusion - If the effect is applied to a mob, it stops attacking (almost) anyone. When applied to a player, they will no longer be able to switch slots and open screens like inventory or chest

  • All-seeing - When applied to the player, they begin to see invisible entities

And enchanted feather with whistle mechanic.
After the player hits an entity, they can whistle to glow up entity, or damage it (depends on feather)

Screenshots

Gallery

  • Tnt arrow
    Tnt arrow
  • Captured hotbar
    Captured hotbar
  • New items
    New items
  • New items
    New items
  • Captured hotbar
    Captured hotbar After being shooted by warped arrow
  • Tnt arrow
    Tnt arrow

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