Ars Meteorites
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Use the Ars Nouveau to summon a meteorite
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Adds new ores or other raw resources.
Adds extra features or content to an existing mod.
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Ars Meteorites is a meteorite mod. When you are tired of the blood magic meteorite ritual, you can check out this meteorite add-on mod based on Ars Nouveau.
You can add different catalysts to summon different meteorites.
Each meteorite will consume a large amount of Source and generate a large amount of resources.
Some meteorites that are compatible with the original version have been added. And some meteorites that are linked with other modules.
I will also try to link with more modules to enrich the game experience.
If you want to add meteorites from certain modules, you can also propose it.
There are two ways for meteorites to appear in the world, namely Call of the Dark Rift and Mark of the Falling Tower.
You can modify it through the configuration file
One is to use a point in the sky as the center, and detect whether there are blocks within the range. If there are, an explosion will occur and stop. If not, it is considered safe and the meteorite is constructed with the point as the center.
The other is that the meteorite falls from the top to the bottom and destroys a certain number of blocks. When the hardness of the destroyed blocks is detected and reaches a certain value, the meteorite is constructed with the point above the top distance as the center.
You can also use the four fruits of Ars Nouveau to make the meteorite shift to four coordinates respectively.
Five meteorite styles have been added, namely
Completely random meteorites
Fixed layer meteorite
Random layer Meteorites
Layered random meteorites
Random layer meteorites with layer restrictions
It is recommended to use the first, second and fourth ones, they have good performance and visual effects, especially the layered random meteorites.
You can define the style of meteorites that each recipe will produce separately in the recipe
You can add recipes using data packs, whose recipe type is meteorite_recipes
Welcome to Github to comminicate
Also welcome to QQ group :978108198
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