Mod
Ars Structurize
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Adds more Ars Nouveau themed structures to your world!
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
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This mod was designed and programmed entirely by my son. He's a huge fan of Ars Nouveau and decided to create a small mod that would enhance his favorite mod.
He now has his own curseforge page:
https://www.curseforge.com/members/tinytaru/projects
His Modrinth Page: https://modrinth.com/user/TinyTaru
This mod simply adds in several new structures, all of which are themed after Ars Nouveau. Most of these structures will be found in archwood forests.
This mod requires Ars Nouveau (and it's dependants) to run.
Current version is 1.20.1
This does not add any new blocks, textures or mobs. Most of these structures are "villager" or "friendly" type structures. This mod is not associated with any other "Structurize" mods.

This mod adds several new structures(arch wood village, book wyrm library, etc), all of which are themed after Ars Nouveau. Most of these structures will be found in arch wood forests.
This mod requires Ars Nouveau (and it's dependents) to run.
Current version is 1.20.1
This does not add any new blocks, textures or mobs. Most of these structures are "villager" or "friendly" type structures. This mod is not associated with any other "Structurize" mods.
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