Arsenal Plus
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A mod that adds extra weapons to Minecraft, and some new abilities to go with!
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Arsenal Plus is a mod solely for the purpose of having fun weapons added to the game for others, like yourself, to enjoy. These weapons are medieval-like weapons that fit the minecraft style, and each weapon has an ability or thing about it that’s different from the standard sword.
I’ve seen other weapon mods do similar things, and use some cliche ideas like adding a katana, for example, which in this mod I didn't do, but added something similar, so that if you add other mods with similar premises, this mod doesn’t have unneeded copies of other weapons, or at the least, does not have the same quirks as these weapons.
Let's get to the point:
Khopesh: Deals slightly more damage than sword, gives strength when in desert or savanna biomes.
Wakizashi: Deals less damage than a sword, higher attack speed, chance to do critical hit. (+15-20 extra damage)
Rapier: Slightly more damage than sword, higher attack, small dash on right click.
Sai: Low damage, fast attack speed, chance to parry when another Sai of the same material is in offhand.
Bo Staff: Slow attack speed, high damage, extra attack reach.
Mace: This item was added due to the mod version not having it yet. It’s tiered like the rest of the items, and has the same ability as normal Mace. High attack damage, low attack speed.
Kpinga: Low damage, high attack speed, throwable.
Dagger: A bit overdone, though my dagger doesn’t gain damage with upgrades, only attack speed.
This mod is sadly not compatible with Better Combat for right now, because the mcreator plugin for it is not updated yet, Sorry! (-_+)
Arsenal Plus is a mod solely for the purpose of having fun weapons added to the game for others, like yourself, to enjoy. These weapons are medieval-like weapons that fit the minecraft style, and each weapon has an ability or thing about it that’s different from the standard sword. I’ve seen other weapon mods do similar things, and use some cliche ideas like adding a katana, for example, which in this mod I didn't do, but added something similar, so that if you add other mods with similar premises, this mod doesn’t have unneeded copies of other weapons, or at the least, does not have the same quirks as these weapons.
Let's get to the point:
Khopesh: Deals slightly more damage than sword, gives strength when in desert or savanna biomes.
Wakizashi: Deals less damage than a sword, higher attack speed, chance to do critical hit. (+15-20 extra damage)
Rapier: Slightly more damage than sword, higher attack, small dash on right click.
Sai: Low damage, fast attack speed, chance to parry when another Sai of the same material is in offhand.
Bo Staff: Slow attack speed, high damage, extra attack reach.
Mace: This item was added due to the mod version not having it yet. It’s tiered like the rest of the items, and has the same ability as normal Mace. High attack damage, low attack speed.
Kpinga: Low damage, high attack speed, throwable.
Dagger: A bit overdone, though my dagger doesn’t gain damage with upgrades, only attack speed.
This mod is sadly not compatible with Better Combat for right now, because the mcreator plugin for it is not updated yet, Sorry! (-_+)
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