Ascend
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A progression mod that adds leveling, attributes, knowledge and mystical shrines.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures of no particular theme, or meant as background decoration.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Ascend
Ascend is a soulslike RPG progression mod inspired by Deepwoken.
The Mod is meant to be used alongside Iron's Spellbooks but can be used without it.
Features
Core Progression
- Ascend Levels — Gain Ascend XP through combat, crafting, mining, and exploration.
- Skill Points — Every Ascend Level grants 15 points to invest in attributes.
- Knowledge — A rare currency earned from leveling up or slaying strong creatures; used for mystical interactions.
Attributes
Each player has 10 upgradeable stats (max 100 points each):
| Attribute | Effect |
|---|---|
| Strength | Increases melee damage, knockback, and armor penetration. |
| Agility | Improves movement speed, evasion chance, and stealth. |
| Fortitude | Increases maximum health and reduces knockback taken. |
| Intelligence | Boosts mana, and mana regen (with Iron’s Spells & Spellbooks). |
| Willpower | Reduces sanity drain and increases stamina/tempo. Reduces spell cast time with Iron's Spells Spells & Spellbooks. |
| Charisma | Improves villager trades and grants small mana bonuses. |
| Light Scaling | Increases damage with light weapons. |
| Medium Scaling | Increases damage with medium weapons. |
| Heavy Scaling | Increases damage with heavy weapons. |
| Magic Scaling | Enhances spell power (with Iron’s Spells & Spellbooks). |
Knowledge System
- Gain 1 Knowledge for each Ascend Level.
- Gain 2 Knowledge when slaying elite or boss-tier mobs.
- Spend Knowledge at ancient shrines or with special items to alter your progression.
Shrine of Remembrance
- Indestructible world-generated structure appearing rarely. You can interact with it to reset your skillpoints in exchange for Knowledge.
Iron’s Spells ‘n Spellbooks Compatibility
If installed:
- Intelligence increases max mana, spell power, mana regen, and cooldown reduction.
- Charisma adds smaller mana bonuses.
- Magic Scaling improves damage and regen for scaling spells.
Controls
| Action | Default Key | Description |
|---|---|---|
| Open Ascend Stats Menu | V |
Opens the attribute screen (can be rebound in Controls → Keybinds → Inventory). |
Configuration
All gameplay values (XP gain, level caps, points per level, etc.) are adjustable in config/ascend-common.toml
Ascend
Ascend is a soulslike RPG progression mod inspired by Deepwoken.
The Mod is meant to be used alongside Iron's Spellbooks but can be used without it.
Features
Core Progression
- Ascend Levels — Gain Ascend XP through combat, crafting, mining, and exploration.
- Skill Points — Every Ascend Level grants 15 points to invest in attributes.
- Knowledge — A rare currency earned from leveling up or slaying strong creatures; used for mystical interactions.
Attributes
Each player has 10 upgradeable stats (max 100 points each):
| Attribute | Effect |
|---|---|
| Strength | Increases melee damage, knockback, and armor penetration. |
| Agility | Improves movement speed, evasion chance, and stealth. |
| Fortitude | Increases maximum health and reduces knockback taken. |
| Intelligence | Boosts mana, spell power, mana regen, and cooldown reduction (with Iron’s Spells & Spellbooks). |
| Willpower | Reduces sanity drain and increases stamina/tempo. Reduces spell cast time with Iron's Spells Spells & Spellbooks |
| Charisma | Improves villager trades and grants small mana bonuses. |
| Light Scaling | Increases damage with light weapons. |
| Medium Scaling | Increases damage with medium weapons. |
| Heavy Scaling | Increases damage with heavy weapons. |
| Magic Scaling | Enhances spell power and mana efficiency for scaling spells. |
Knowledge System
- Gain 1 Knowledge for each Ascend Level.
- Gain 2 Knowledge when slaying elite or boss-tier mobs.
- Spend Knowledge at ancient shrines or with special items to alter your progression.
Shrine of Remembrance
- Indestructible world-generated structure appearing rarely. You can interact with it to reset your skillpoints in exchange for Knowledge.
Iron’s Spells ‘n Spellbooks Compatibility
If installed:
- Intelligence increases max mana, spell power, mana regen, and cooldown reduction.
- Charisma adds smaller mana bonuses.
- Magic Scaling improves damage and regen for scaling spells.
Controls
| Action | Default Key | Description |
|---|---|---|
| Open Ascend Stats Menu | V |
Opens the attribute screen (can be rebound in Controls → Keybinds → Inventory). |
Configuration
All gameplay values (XP gain, level caps, points per level, etc.) are adjustable in config/ascend-common.toml
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