Ascended Weapons

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Ascended Weapons

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weapons with pretty visuals and cool effects <3

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Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
ascweapons-2.1.0.jar
Authors
CurseForge
Modrinth

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About

Description

Ascended Weapons

Weapons with custom animations and cool effects

here's a video

New weapontypes:

Longswords:

Deal extra damage on critical strikes and bounce yourself backwards. applying bleed to the target

Warhammers:

Charge up a slam that stuns targets you've attacked recently, Critical strikes against stunned targets deal extra damage

Scythes:

Apply a status effect that causes your attacks to mirror 75% of their damage to other mobs with the same status effect

update video:

CREDITS
Kaupenjoe

Chakyl

Sidegrade Weapons

Adds Two new Weapontypes for the vanilla materials, and 4 new Relics with unique effects.

Weapontypes:

Warhammers: "Warhammers are slow, blunt, and overall terrible weapons to swing, But if you gather all your strength into one big blow, You shatter your enemy where they stand. "

Warhammers have generally bad stats, But if you right-click with one, You deal a hit with ~X2 damage, Warhammers accept sword enchants and can sweep, You could use them as an offensive option to a shield in your Offhand slot.

Halberds: "Vicious polearms, The barbed blade allows for fluid to hang on better than a sword's blade, And easily catches mounted foes right off their steed."

Halberds have better damage stats than most things, But they are slow. Attacking a passenger will force them to get dismounted. And there is an enchant unique to halberds, Noxious, Which applies poison on hit.

Halberds sweep, And accept sword enchantments, But they can only get Noxious and nothing else from an Enchantment Table.

Relics:

Emerald Sword: "For the king for the land for the mountains"

The Emerald Sword is as good as an iron sword, but when facing pillagers, witches, ravagers, vindicators, and evokers, It will deal more damage than a netherite sword, It, However, Cannot crit on these creatures.

Burning Claws: "Burn with me!"

Burning Claws ignite your target.

That's it. They do have some cool particle effects, Though. Just like the rest, They accept sword enchants and can sweep.

Emerald Warhammer: "The President!?"

The Emerald Warhammer acts similar to an Iron one, But deals FOUR TIMES MORE DAMAGE to ravagers, 

Cursed Sword: "An Ominous artifact from a drier, More hostile land."

The Cursed Sword inflicts poison, and will cause your target to occasionally drop a rotten flesh or bone on-hit.

REMARKS:

Currently, the Relics have recipes, This is not intended and is planned to be changed later to be obtained through loot

The Warhammer ability does not gain more damage from sharpness, and pending testing to whether it does from strength, This is intended to be fixed later

CREDITS:

Kaupenjoe for making neoforge easy to understand (kaupenjoe your my goat)

me for making the assets and the code

door

door 2

frog the jam UNCHAINED for thanking door and door 2 

my computer device 

Excelsus for telling me to credit my computer device

Issues?: 

Find me here: https://discord.gg/Pp2xu63vTa

Screenshots

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  • image_2026-04-28_153815413.png
    image_2026-04-28_153815413.png image_2026-04-28_153815413.png
  • image_2026-04-28_153759056.png
    image_2026-04-28_153759056.png image_2026-04-28_153759056.png
  • evokerstaff.PNG
    evokerstaff.PNG evokerstaff.PNG
  • hammervariants.PNG
    hammervariants.PNG hammervariants.PNG
  • estovariants.PNG
    estovariants.PNG estovariants.PNG

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