Asm Craft

Quick rating

Asm Craft

No reviews yet

This mod enables you to write programs in assembly language within Minecraft and run them.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Singleplayer Only

Works in singleplayer only; does not function in multiplayer.

About

Project Details

Type
Mod
License
MIT License
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Asm Craft

The mod is made by sally4953.

This mod is licensed under the MIT open-source agreement. You can view its source code through the GitHub repository: https://github.com/sally4953/asmcraft

This mod enables you to write programs in assembly language within Minecraft and run them. At present, the mod just support Minecraft Assembly Language. C++ compiler is still in the process of implementing. But I will try my best to complete the C++ compiler.

For making the assembled application executable, I implemented a virtual machine(VM) in Minecraft. It uses a completely different framework. So, let me show you the specific information:

Virtual Machine Information

Registers

There are 7 registers. The first four are used as variables when calling a function. Another register stores the pointer for program execution (pointing to the address in memory, indicating the current executing statement), and there is one for storing the function return value. The last register is the result of the condition judgment, with only two states.

Memories

There are two memories in the VM. One is to store the application's commands. Its size is 1024 bytes. So every application shouldn't be more than 1024 bytes ( but I think no one can write such application ). The other memory is to store runtime data. Its size is also 1024 bytes. I think 1024-byte memory is enough for the most players (or programmers).

Commands

The VM supports only 22 commands at present. The following table will show you the information.

Name Comment Length(byte)
nop Do-nothing command. 1
ret Function return command. 1
mov A, B Assign B to A. 5
sub A, B Subtract B from A. 5
mul A, B Multiply A by B. 5
div A, B Divide A by B. 5
jmp A Direct jump to A. 3
cjp A Jump to A if the last register is true. 3
grt A, B If A is greater than B, the last register is true (otherwise not true). 5
lst A, B If A is less than B, the last register is true (otherwise not true). 5
equ A, B If A is equal to B, the last register is true (otherwise not true). 5
cal A Call function A (A is the address in memory or a label). 3
ccl A Call A if the last register is true (A is the address in memory or a label). 3
and Set the last register to true if and only if the values in the first and second registers are both true (otherwise false). 1
or Set the last register to true if and only if one of the values in the first and second registers is true (otherwise false). 1
xor Set the last register to true if and only if the values in the first and second registers are not the same (true or false). 1
not Reverse the last register's value. 1
inc A Add one to A. 3
dec A Subtract one from A. 3
neg A Store the opposite number of A in A. 3
int A Interrupt, request the virtual machine to call the function with the number A in memory, wait for completion, and the virtual machine will set the value to the register 5. For the information of the supported interruptions, view the following table. 2

Interruptions

The VM supports only 12 interrupt commands. The following table will show you the interruptions.

Code Comment
0 Exit.
1 Print a integer above the hotbar.
2 Print a character above the hotbar.
3 Set the world time to the register 0's value.
4 Set the register 5's value to the world time.
5 Take the register 0 as the seed and generate a random number to the register 5.
6 Set the player's score to the register 0's value.
7 Set the register 5's value to the player's score.
8 Set the player's health to the register 0's value.
9 Set the register 5's value to ten times the player's health.
10 Set the X, Y, and Z axis positions of the player to 1/10 of the register 0, register 1, and register 2's values respectively.
11 If the register 0's value is 0, set the register 5 to ten times the player's X-axis position; if it is 1, set the register 5 to ten times the player's Y-axis position; if it is 2, set the register 5 to ten times the player's Z-axis position; otherwise, R5 remains 0.

This mod has better support for Chinese. Therefore, if you are not familiar with Chinese, you may need to use a translator.

The above is all the content of this mod. Anyway, enjoy it!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works