Aspectual Synthesis
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A continuation to the Engender mod by Mrbt0907
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces player leveling systems with skills and abilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
This mod recreates the Engender mod by Mrbt0907 for 1.20.1 with content mostly consistent with the original: Craft up fusion parts and fuse them with mana and entropy to create an army to battle against foes.
Comparison between the original:
- Can use configs to configure certain display messages, leveling and leveling stats, along with the follow range of engender mobs
- Gameplay is catered more toward survival, with systems like mob conversion being or planned to be reworked to fit in with survival gameplay, recipes changed for either more difficulty or to match the more recent versions of the game, and the planned addition of newer mobs that aren't in the original Ex: pillagers, ravagers, and the warden
- Added additional ai to certain creatures to make them fit with where they are, like the wither's stunnable lightning
Notes:
- This mod plans to add all the remaining mobs from the original, but also add new content, rework certain mobs, add new structures, modify systems, and rebalance mobs(both the tier 5s in the mod are extremely powerful and need further configuration for balancing)
- This mod is under development and some mobs and equipment have yet to be added
- This mod is survival friendly, but wild engender mobs are planned to be added soon
- This mod has a diverse config so you can modify attributes of mobs, but in a broad sense, not directly, like the attack range, the boost from certain attributes. In future updates, most if not, all mobs will be completely configurable in their stats, and will also be configurable for their hero abilities
- The Wither Storm has not been added yet. Excluding the initial release, I will add mobs based on tier, so I will finish all Tier 1 mobs and mobs planned to be Tier 1 first, then the next tier. So that means mobs like the Wither Storm will be completed at a much later date, along with future Tier 6 mobs
- Plans to port to newer versions are uncertain for now, but will mainly be considered after the completion of Tier 5
Currently Added Mobs:
- Tier 1: Chicken, Cow, Mooshroom, Pig, Sheep, Bat, Rabbit
- Tier 2: Wolf, Endermite, Silverfish, Snow golem
- Tier 3: Zombie, Skeleton, Creeper, Spider, Vex, Slime, Magma Cube, Chicken Jockey, Spider Jockey
- Tier 4: Enderman, Cave spider, Wither Skeleton, Blaze, Pillager, Witch, Vindicator, Killer Bunny, Guardian
- Tier 5: Evoker, Wither, Elder Guardian, Skeleton Horsemen
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