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Astral Project
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adds a greyscale mirror dimension called "The Astral" where players project their spirit out of their body. The physical body stays behind in the Overworld in a vulnerable meditation
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Must be installed on both the client and the server.
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🌌 Astral Projection
Astral Projection turns Minecraft into a spirit-walking survival experience.
Leave your physical body behind and enter an eerie greyscale Astral world, scout distant structures through particle auras, avoid hostile fractal entities, and — if you're daring enough — steal another player's body.
But leave your own body undefended at your peril…
✨ Getting Started
Entering the Astral
Use:
/astral project
Your physical body is left behind at your current position in the Overworld as a Meditating Body entity.
You are then transported into the Astral dimension.
While projected:
- You move freely through the Astral as a spectator.
- Your physical body remains behind and can still be attacked.
- An arrow helps guide you back toward your body.
- You cannot travel more than 800 blocks away from your body.
🔙 Returning to Your Body
To return:
- Follow the directional arrow back toward your body.
- Fly within 3 blocks of your body's position.
- You will automatically return to the Overworld.
Once you return, your Astral projection ends and you regain control of your physical body.
💀 If Your Body Dies
Your Meditating Body has health equal to your normal maximum health.
It can be attacked by:
- Hostile mobs
- Other players
- Other sources of normal damage
If your Meditating Body is killed while you are projecting, you die as well.
Leaving your body somewhere safe before projecting is strongly recommended.
🌪️ Fractal Bending Integration
Fractal Bending support is optional.
If Fractal Bending is installed, each bending element has a specific environmental requirement before Astral Projection can be used.
| Element | Requirement |
|---|---|
| 🌬️ Airbender | Must be inside a mountain biome |
| 🌊 Waterbender | Must be in a cold biome with temperature below 0.2, or inside an ocean biome |
| 🪨 Earthbender | Must be below Y = 42 |
| 🔥 Firebender | Must be within 6 blocks of a fire source |
Valid fire sources include:
- Campfires
- Soul Campfires
- Fire
- Soul Fire
- Lava
While projected, bending abilities are disabled.
Your bending abilities are restored automatically when you return to your body.
If Fractal Bending is not installed, all elemental projection requirements are skipped.
👁️ Body Possession
One of Astral Projection's signature mechanics is the ability to possess another player's body.
While Astral projecting, fly within 3 blocks of another player's Meditating Body.
If there is no beacon within 40 blocks protecting that body, you may possess it.
What Happens During Possession
When possession succeeds:
- You are transported back to the Overworld at the target player's body.
- Your inventories are swapped.
- Your skins and GameProfiles are swapped.
- You visually appear as the player you possessed.
- They visually appear as you.
- You receive their game mode.
- The possessed player becomes stranded in the Astral as a spectator.
🛡️ Reclaiming a Stolen Body
The possessed player can reclaim their body.
They must return through the Astral and get within 3 blocks of the possessor, who is currently controlling their body in the Overworld.
Possession also ends automatically if:
- The possessor leaves the Overworld.
- The possessor disconnects.
- The possessed player disconnects.
🔮 Beacon Protection
Beacons can protect Meditating Bodies from possession.
If a beacon is within 40 blocks of a player's body, that body cannot be possessed.
This gives players a way to create safer locations for Astral Projection.
🚫 Command Blocking
Teleportation and home commands are blocked while inside the Astral dimension.
The following commands cannot be used:
/spawn/home/sethome/setspawn/rtp/back/tpaccept/tpa
If you attempt to use one of these commands while projected, you will receive a warning message along with a reminder of your body's coordinates.
You must make your way back manually.
🌌 Survive Outside Your Body
Astral Projection gives you freedom to explore without your physical form — but that freedom comes with risk.
Scout the world.
Protect your body.
Defend yourself from the things living in the Astral.
And watch carefully for other players looking for a new body to call their own.
Project into a eerie greyscale mirror world, scout structures through particle auras, dodge fractal entities, and — if you're daring — steal another player's body. But leave your own body undefended at your peril...
Getting Started
Projecting.
type /astral project to enter the Astral dimension..
Your body is left behind at your current position in the Overworld as a Meditating Body entity.
You are teleported to the Astral
Returning to Your Body Fly back to within 3 blocks of your body's position.. there will be an arrow
You cannot roam more than 800 blocks from your body
Once you return to the body, you're teleported back to the Overworld
If Your Body Dies
Your Meditating Body entity has health equal to your max health and can be attacked by mobs or players.
If it's killed, you die — your player is killed in the Overworld.
Fractal Bending Integration
If installed, astral projection requires meeting element-specific biome conditions:
Airbenders — Must be in a mountain biome Waterbenders — Must be in a cold biome (temp < 0.2) or ocean biome Earthbenders — Must be below y=42 Firebenders — Must be within 6 blocks of a fire source (campfire, soul campfire, fire, soul fire, or lava)
Bending is disabled while projected and restored when you return. If Fractal Bending is not installed, these checks are skipped.
Body Possession
steal another player's body.
While astral-projecting, fly near another player's meditating body (within 3 blocks). If no beacon is within 40 blocks of that body, you can possess it. On possession: You are teleported to the Overworld at their body's location. Inventories are swapped between you and the target. Skins/GameProfiles are swapped — you appear as them, they appear as you. You get their game mode; they are stranded in the Astral as a spectator. The possessed player can reclaim their body by returning to within 3 blocks of you (now in their body) in the Overworld. Possession also ends if the possessor leaves the Overworld, or either player disconnects
Command Blocking While in the Astral dimension, the following commands are blocked:
spawn, home, sethome, setspawn, rtp, back, tpaccept, tpa
Players are notified with a message and reminded of their body coordinates.
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