Mod
AstroChem
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Add-on for Ad Astra, Alchemistry, and ChemLib (Forge Version)
Themed around space exploration, including traveling to other planets, building spaceships, and surviving in outer space environments.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Adds new ores or other raw resources.
Includes gameplay revolving around space travel and planets.
Adds extra features or content to an existing mod.
Features a progression system with stages or gates that must be unlocked.
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A Compatibility Mod for Ad Astra, Alchemistry, and ChemLib (This is the Forge version, Fabric version here)
All recipes have been balanced to work with the ad astra and alchemistry progression systems; the space metals utilize f-transition and post-transition metals to ensure the player has either reached space to find the ores or they have spent a substantial amount of time building their fission and fusion reactors on Earth to gather the chemicals to synthesize the space metals on earth. Below are the additions the mod makes currently:
- Adds dissolving recipes for all space metals from Ad Astra (Desh, Ostrum, and Calorite).
- Adds space metal dusts and ways to combine and synthesize the space metals(Needs materials only obtainable through fusion and fission reactors)
- Adds dissolving and compacting recipes for all space stones, cobblestones, sands, perma-frost blocks, and conglomerates.
- Allows loading of Oxygen, Fuel, and Cryo-fuel buckets with chemlib elements.
- Adds ways to synthesize fuel and cryo-fuel chemically in alchemistry machines with some new chemicals to aid in the added recipes.
- Adds dissolving and combining recipes for cheese and cheese blocks.
There is no wiki or guidebook for the added recipes, you are expected to use JEI, REI, MEI, or something similar to view and learn the recipes in-game as they will work through those systems.
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A Compatibility Mod for Ad Astra, Alchemistry, and ChemLib.
All recipes have been balanced to work with the ad astra and alchemistry progression systems; the space metals utilize f-transition and post-transition metals to ensure the player has either reached space to find the ores or they have spent a substantial amount of time building their fission and fusion reactors on Earth to gather the chemicals to synthesize the space metals on earth. Below are the additions the mod makes currently:
-
Adds dissolving recipes for all space metals from Ad Astra (Desh, Ostrum, and Calorite).
-
Adds space metal dusts and ways to combine and synthesize the space metals(Needs materials only obtainable through fusion and fission reactors)
-
Adds dissolving and compacting recipes for all space stones, cobblestones, sands, perma-frost blocks, and conglomerates.
-
Allows loading of Oxygen, Fuel, and Cryo-fuel buckets with chemlib elements.
-
Adds ways to synthesize fuel and cryo-fuel chemically in alchemistry machines with some new chemicals to aid in the added recipes.
-
Adds dissolving and combining recipes for cheese and cheese blocks.
There is no wiki or guidebook for the added recipes, you are expected to use JEI, REI, MEI, or something similar to view and learn the recipes in-game as they will work through those systems.
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