ATG Modified

Quick rating

ATG Modified

No reviews yet

ATG Port For Fair Use

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
atg-1.12.2-2.5.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

ATG Modified is a Port of ATG (Alternative Terrain Generator) to 1.12.2. The mod ATG was left abandoned by its author in 1.11.2 and several people including us have tried to port and maintain it. The author has been MIA for a little over 2 years. I am doing this port under fair use because I don’t want to be a jerk for doing this. 100% of Curse Credits are going to the original authors of the mod.

If TTFTCUTS wants to come out and say something about it being an All Rights Reserved Licsence i will remove this project but as of now we are assumbing it just doesnt have one since it was not made.

About ATG:

Alternate Terrain Generation (ATG) is a complete replacement for the vanilla overworld terrain generator which radically changes the way the world looks, and the way in which you will play. It was originally created for Minecraft 1.5 to address issues with the juxtaposition of hot and cold biomes, and to introduce more realism into the way the world was generated as a whole.

Rather than picking a biome for a region and then building the terrain for that biome, ATG generates a series of fields for height, temperature, rainfall and more, in order to derive the final biome from these. The result is a smoother variation in the terrain, and biomes which would realistically be found adjacent to one another.

ATG also adds a noticeable degree of verticality to the world, and you may find flat plateaus on the sides of rolling hills as high as 150or more, with the biggest of the snow-capped mountains reaching 240 or more.

Version 2.0.0 is a complete rewrite, making full use of new techniques that I have learned over the last few years. There's a lot more flat land, islands, cliffs, better biome distribution, while still having the trademark height variance of the older versions (though more spaced out in general.)

Additionally, due to a total rework of the internal framework for generation, it's fast. Really fast. The biome generation stage of generation, which was the slowest part in previous versions is now over 8 times faster than vanilla. This doesn't translate to 8x faster chunk output, but it's a noticeable difference.

Screenshots

Gallery

  • ATG-Modified
    ATG-Modified ATG World with LostCities Generated
  • ATG-Modified
    ATG-Modified ATG World Type
  • ATG-Modified
    ATG-Modified ATG World Type

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works