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Atmosfera
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Adds atmospheric sounds to Minecraft!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds new music or changing the game's music and sound effects.
Adds client-side tools and features to enhance the user experience.
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About
Description
Atmosfera is a client-side ambient sound system with customizable, atmospheric sound resources for Minecraft Fabric.
The Atmosfera System
- The client-side nature allows it to be used even on Vanilla servers.
- It provides dynamic soundscape depending on several conditions and modifiers within a sphere/hemisphere around the player:
- Dimension,
- Distance from the ground,
- Height,
- Percentage of biomes,
- Percentage of blocks,
- Percentage of sky visibility,
- Period of the day,
- Rainy weather,
- Stormy weather,
- Playback uses smooth transitions.
- Cloth Config settings for volumes and subtitles can be configured with or without Mod Menu.
- Sound files and events are stored as resources allowing users to customize and create their own Atmosfera resource packs.
- For more information on that, check out the documentation!
Installation
- Install Fabric Loader, Fabric API, Cloth Config, probably Mod Menu, and of course Atmosfera.
- Activate the built-in or a custom Atmosfera resource pack!
- Presence Footsteps is suggested to enhance the sound experience.
- Similar ambient sound mods or data packs are not recommended to be used together with Atmosfera since the soundscapes might conflict.
Atmosfera Resource Packs
Dungeons (built-in)
- The pack provides a selection of assets from Minecraft Dungeons for a more suitable and immersive ambience.
- It supports the blocks and biomes of various world generation mods.
- The ambient soundscape consists of 28 events with 65 sounds:
- Cave: Cave echoes
- Cave - Speleothems: Water drips in the cave
- Desert - Daytime: Desert hums
- Desert - Nighttime: Desert sizzles
- Forest - Daytime: Forest breathes
- Forest - Nighttime: Forest rests
- Forest - Rainy: Forest refreshes
- Forest - Snowy - Daytime: Forest chills
- Forest - Snowy - Nighttime: Forest shivers
- Grass: Grass rustles
- Grassland - Daytime: Grassland breathes
- Grassland - Nighttime: Grassland rests
- Grassland - Rainy: Grassland refreshes
- Grassland - Snowy - Daytime: Grassland chills
- Grassland - Snowy - Nighttime: Grassland shivers
- Leaves: Leaves rustle
- Rainforest - Tropical - Daytime: Rainforest chatters
- Rainforest - Tropical - Nighttime: Rainforest buzzes
- Shore: Waves lap the shore
- Shore - Beach - Daytime: Beach howls
- Shore - Beach - Nighttime: Beach breezes
- Shore - Beach - Rainy: Beach rumbles
- Swamp - Daytime: Swamp breathes
- Swamp - Nighttime: Swamp rests
- Swamp - Rainy: Swamp refreshes
- Waterbody: Water ripples
- Waterbody - River: River runs
- Wind: Wind blows
- The music soundscape is composed of 7 events with 13 tracks:
- Camp
- Desert - Cacti Canyon
- Desert - Desert Temple
- Grassland - Pumpkin Pastures
- Snowy - Lone Fortress
- Snowy - Lost Settlement
- Swamp - Soggy Cave
Supported Biome Mods
As long as the biome mods are using the right biome and block tags, everything should work out of the box!
Here's is an older mod list (last verified for Minecraft 1.17) that are explicitly compatible:
Caveats and Known Issues
- The built-in resource pack must be manually enabled on Minecraft 1.18 and below.
- The system cannot be utilized by a non-player entity like the mob view and Replay Mod editor.
Credits
See the Credits markdown file.
Permission
Users are permitted to use Atmosfera in any medium and modpack if an appropriate credit is given by providing a link to the original pages where users can find the Atmosfera builds.
Atmosfera is a client-side ambient sound system with customizable, atmospheric sound resources for Minecraft Fabric.
The Atmosfera System
- The client-side nature allows it to be used even on Vanilla servers.
- It provides dynamic soundscape depending on several conditions and modifiers within a sphere/hemisphere around the player:
- Dimension,
- Distance from the ground,
- Height,
- Percentage of biomes,
- Percentage of blocks,
- Percentage of the sky visibility,
- Period of the day,
- Rainy weather,
- Stormy weather,
- Playback uses smooth transitions.
- Cloth Config settings for volumes and subtitles can be configured with or without Mod Menu.
- Sound files and events are stored as resources allowing users to customize and create their own Atmosfera resource packs.
For more information on that, check out the documentation!
Installation
- Install Fabric Loader, Fabric API, Cloth Config, probably Mod Menu, and of course Atmosfera.
- Activate the built-in or a custom Atmosfera resource pack!
- Presence Footsteps is suggested to enhance the sound experience.
- Similar ambient sound mods or data packs are not recommended to be used together with Atmosfera since the soundscapes might conflict.
Atmosfera Resource Packs
Dungeons (built-in)
- The pack provides a selection of assets from Minecraft Dungeons for a more suitable and immersive ambience.
- It supports the blocks and biomes of various world generation mods.
- The ambient soundscape consists of 28 events with 65 sounds:
- Cave: Cave echoes
- Cave - Speleothems: Water drips in the cave
- Desert - Daytime: Desert hums
- Desert - Nighttime: Desert sizzles
- Forest - Daytime: Forest breathes
- Forest - Nighttime: Forest rests
- Forest - Rainy: Forest refreshes
- Forest - Snowy - Daytime: Forest chills
- Forest - Snowy - Nighttime: Forest shivers
- Grass: Grass rustles
- Grassland - Daytime: Grassland breathes
- Grassland - Nighttime: Grassland rests
- Grassland - Rainy: Grassland refreshes
- Grassland - Snowy - Daytime: Grassland chills
- Grassland - Snowy - Nighttime: Grassland shivers
- Leaves: Leaves rustle
- Rainforest - Tropical - Daytime: Rainforest chatters
- Rainforest - Tropical - Nighttime: Rainforest buzzes
- Shore: Waves lap the shore
- Shore - Beach - Daytime: Beach howls
- Shore - Beach - Nighttime: Beach breezes
- Shore - Beach - Rainy: Beach rumbles
- Swamp - Daytime: Swamp breathes
- Swamp - Nighttime: Swamp rests
- Swamp - Rainy: Swamp refreshes
- Waterbody: Water ripples
- Waterbody - River: River runs
- Wind: Wind blows
- The music soundscape is composed of 7 events with 13 tracks:
- Camp
- Desert - Cacti Canyon
- Desert - Desert Temple
- Grassland - Pumpkin Pastures
- Snowy - Lone Fortress
- Snowy - Lost Settlement
- Swamp - Soggy Cave
Supported Biome Mods
As long as the biome mods are using the right biome and block tags, everything should work out of the box!
Here's is an older mod list (last verified for Minecraft 1.17) that are explicitly compatible:
- Biome Makeover
- Ecotones
- Lakeside
- Oh The Biomes You'll Go
- Promenade
- River Redux
- Sakura Rosea
- Terrestria
- Traverse
- Vanilla Enhanced
- Vanilla+ Biomes
- Wild World
- Woods and Mires
Caveats and Known Issues
- The built-in resource pack must be manually enabled on Minecraft 1.18 and below.
- The system cannot be utilized by a non-player entity like the mob view and Replay Mod editor.
Credits
See the Credits markdown file.
Permission
Users are permitted to use Atmosfera in any medium and modpack if an appropriate credit is given by providing a link to the original pages where users can find the Atmosfera builds.
Note: This mod is originally developed by HephaestusDev/Haven King and now officially maintained by yours truly.
It is brought over from CurseForge, where all the older versions for Minecraft 1.17 down to 1.14 can be found.
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