Augmentra
No reviews yet
A tech mod based off of some natural minecraft mechanics even though they aren't used.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod addsd stuff based around mechanics, even though those mechanics aren't really used.
A small description of things added: a new type of crafting table with its own recipes. and a recipe for totems in it. idk if jei works with it or not.
adds a melee/ranged weapon to the game. Yes it is scoped. Yes the scope took hours of time in blockbench to try to perfect even though i failed. Yes i will go back and fix it. No i will not consder adding dyed variants of it, the texture took hours as it did.
will add a version of it where it shoots constantly instead of bow charging.
That's all currently.
Note: there is an unobtainable item that is only used as the Projectile texture for the Pulse Glove. And an unobtainable item used as an info card for recipes.
Upd4te: project L0g U1 - Weaponry 4dvanc3s - 9/14/2025
Subjects now have crafted an advanced version of the pulse glove. dang nice. they also developed a pulse rifle. Not concerning yet but were getting closer to conc3rning.
P3rcys notes:
I like tapping the scr33n and sc4ring th3se t1ny suck3rs
Upd4t3: pr0j3ct l0g U2 - alchemy - 1/10/2026
A l0t h4s chang3d in f0ur m0nths. Th3y h4ve g0ds w34p0ns 4nd developed emerald armor. S#1t
This mod addsd stuff based around mechanics, even though those mechanics aren't really used.
A small description of things added: a new type of crafting table with its own recipes. and a recipe for totems in it. idk if jei works with it or not.
adds a melee/ranged weapon to the game. Yes it is scoped. Yes the scope took hours of time in blockbench to try to perfect even though i failed. Yes i will go back and fix it. No i will not consder adding dyed variants of it, the texture took hours as it did.
will add a version of it where it shoots constantly instead of bow charging.
That's all currently.
Note: there is an unobtainable item that is only used as the Projectile texture for the Pulse Glove. And an unobtainable item used as an info card for recipes.
Upd4te: project L0g U1 - Weaponry 4dvanc3s - 9/14
Subjects now have crafted an advanced version of the pulse glove. dang nice. they also developed a pulse rifle. Not concerning yet but were getting closer to conc3rning.
The Augmentra Team
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources