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Runs entirely on the client. Works on vanilla servers.
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WARNING: this mod can show the names and health of targeted entities, the range at which the player can interact with entities, and the name or IP address of the world you are playing on. Before using this mod in multiplayer, make sure that its features are allowed by the host's rules.

AuroraHUD is a client-side mod adding new features to the in-game GUI. These include a per-world journal, configurable target ID + health display, item pickup notifications, and information about equipped armor.
The new UI elements are stylistically similar to the vanilla ones and re-use vanilla code. There will be fewer performance issues and visual inconsistencies because of this.
Known issues
- Armor HUD only shows up on left side regardless of player handedness and possibly goes off-screen at max GUI scale
- Repositioning the caret inside of the wrapped journal text could behave unexpectedly
- A different build system is used for each supported Minecraft version, and the code must be edited for compatibility whenever it gets ported. This should be fixed for better portability. If you know how to fix it, please let me know.
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