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Harder and smarter enemies! Configure the defaults or keep it as is, it will make your gameplay more interesting.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Runs entirely on the server. Also works in singleplayer.
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New Features
Entity Modifiers
This new feature allows for a high degree of customization for mobs.
All modifiers are applied on mob spawn. Default settings will be established in a future update.
- Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
- Attribute Modifiers: Set an entity's attribute value.
- Effect Modifiers: Add effects to mobs.
AI Changes
Several changes have been made to the AI of various mobs.
- Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
- Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
- Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
- Witches: Witches now heal and buff nearby raiders with fire protection, regeneration, strength, etc.
- Raiders: Raiders now run to witches for healing and protection potions when on low health.
- RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).
Entity Modifiers
This new feature allows for a high degree of customization for mobs. All modifiers are applied on mob spawn. Default settings will be established in a future update.
- Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
- Attribute Modifiers: Set an entity's attribute value.
- Effect Modifiers: Add effects to mobs.
AI Changes
Several changes have been made to the AI of various mobs.
General changes
- Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
- Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
- Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
Custom AI
-
BuffNearbyRaiders AI Goal: Witches now heal and buff nearby raiders with fire protection, regeneration, strength, etc. Their old HealNearbyRaiders AI goal has been completely replaced.
- Raiders now run to witches for healing and protection potions when on low health.
-
RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).
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