Automobility
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Vehicle mod adding customizable and functional cars
Focuses on contemporary settings, including cities, urban infrastructure, and modern lifestyle.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Improves the visual aspects of the game with better textures, models, etc.
Adds decorative items and furniture for more detailed building.
Enhances farming mechanics and introduces new crops and livestock.
Adds new methods of transportation for players.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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About
Description
A Minecraft mod adding customizable vehicles.
Automobility is currently in BETA!
The mod isn't feature-complete, and any feature requests would be greatly appreciated. Discuss features on the mod's GitHub Discussions page, or in the Discord.
Available for Fabric/Quilt and Forge
- Requires Fabric API (Fabric) or QSL (Quilt)
- No additional mods needed on Forge
- Please click on Files at the top of the page to see all versions for all mod loaders
Currently maintained for version 1.20/1.20.1, older versions are retired
Getting Started
- Recipes: Crafting recipes can be viewed using EMI (Fabric/Quilt) or JEI (Forge).
- Automobile Parts: Craft an Auto Mechanic Table. Use the GUI to craft the frame, engine, and wheels for your automobile. You can optionally craft an attachment.
- Creating your Automobile: Craft an Automobile Assembler, as well as a Crowbar. Place parts on the assembler until the vehicle is complete. Use a crowbar to destroy the vehicle.
- Enhancing your Automobile: Use your Auto Mechanic Table to craft attachments, which can be placed on your Automobile to add exciting functionality or utility.
- Building: You can use Slopes, Dash Panels, Off-Road tiles and more to build roads, racetracks, or obstacle courses.
Driving
- W - Accelerate
- S - Brake/Reverse/Burnout
- A/D - Steer left/right
- Space - Drift
Controller Support: when using MidnightControls, you will be able to control automobiles with the following default controls:
- A - Accelerate
- B - Brake/Reverse
- LStick - Steer left/right
- RTrigger - Drift

A Minecraft mod adding customizable vehicles.
Automobility is currently in BETA!
The mod isn't feature-complete, and any feature requests would be greatly appreciated. Discuss features on the mod's GitHub Discussions page, or in the Discord.
Available for Fabric and NeoForge
- Requires Fabric API (Fabric)
- No additional mods required for NeoForge
Currently in alpha for Minecraft 1.21.1, older versions are retired.
Supports Data Packs and Resource Packs
- Add your own custom vehicle types with data packs and resource packs!
- Here is an example that you can use as a template.
Getting Started
- Recipes: Crafting table recipes can be viewed using EMI or JEI. Automobile part recipes are viewed in the Auto Mechanic Table's GUI.
- Automobile Parts: Craft an Auto Mechanic Table. Use the GUI to craft the frame, engine, and wheels for your automobile. You can optionally craft an attachment.
- Building your Automobile: Craft an Automobile Assembler, as well as a Crowbar. Place parts on the assembler until the vehicle is complete. Use a crowbar to destroy the vehicle.
- Enhancing your Automobile: Use your Auto Mechanic Table to craft attachments, which can be placed on your Automobile to add exciting functionality or utility.
- Building: You can use Slopes, Dash Panels, Off-Road tiles and more to build roads, racetracks, or obstacle courses.

Driving
- W - Accelerate
- S - Brake/Reverse/Burnout
- A/D - Steer left/right
- Space - Drift
- Control - Honk Horn

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