Backwards Pickarangs

Quick rating

Backwards Pickarangs

No reviews yet

(Hopefully) client-side Quark addon making the Pickarang rotate counterclockwise.

Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

About

Backwards Pickarangs is an addon for Quark that, as its name suggests, changes the Pickarang to rotate backwards as it is thrown (Specifically, counter-clockwise). However, this is achieved by simply multiplying its rotation by a number, which can be adjusted in its config menu - it can even stop it from rotating entirely, if you want that for some reason.

(Not) FAQ

What do you need to run this mod?

Quark and its required library Zeta are required to run Backwards Pickarangs. It can probably run with earlier versions than whatever the newest ones were at the time of publishing, but I'm too lazy to figure that out.

Will the mod be updated in the future?

Depends on if I feel like it. If I do, I will likely add options to assign individual speed modifiers based on the item used (Real KubeJSheads will understand this one) and a way to orient Pickarangs vertically.

Will this mod cause performance issues or crashes?

I really hope not, because I'm too stupid to fix them.

Will you port the mod to other versions/loaders?

No

Why not?

Lazy

Who's the baddie in the thumbnail??? 👅👅👅

Outis from Limbus Company. Don't play it, it sucks.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works