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Bad Tape: VHS Static & Screen Glitches (Horror)
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Your screen glitches like a worn-out VHS tape for a moment: static, tracking lines, colour bleed, PLAY/REC text. Rare, short, no jump scares. Client-side horror ambience for modpacks.
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Description
Every now and then, your screen glitches like a worn-out VHS tape. Static, tracking lines, colour bleed, a PLAY in the corner. Then it is gone, and you are not sure it happened.

Rare, short, and quiet
About once every 8 to 15 minutes of play, the picture goes bad for a moment: between 0.3 and 1.2 seconds. Then everything is normal again.
It comes sooner at night, in the dark, deep underground and when your health is low. Never in menus, never while paused.
Four ways the tape goes bad
Static burst: a short burst of tape snow over the picture.
Tracking lines: bands roll down and tear the picture sideways.
Colour bleed: the red and the blue of the picture slide apart.
Tape OSD: the deck's corner text, PLAY ▶, REC ●, a timecode.
Each glitch mixes one or more of them, so no two look the same.
Unsettling, not loud
No jump scares and no flashes: the snow is darker than the picture on average, and every effect fades in and out instead of popping.
An optional soft tape hiss plays under the static, made for this mod and kept quiet. It follows your Ambient volume slider.
Photosensitive mode turns everything off with one switch.
Settings
In game: Mods > Bad Tape > Config, with a Preview button that plays one glitch as soon as the screen closes. Or in config/badtape.properties (every key is commented):
frequency=2 0 never, 1 rare (15-25 min), 2 normal (8-15 min), 3 often (3-6 min)
moodBoost=true night, darkness, caves and low health bring the next glitch sooner
photosensitive=false true turns every effect and the hiss off
static.enabled=true / static.intensity=2
tracking.enabled=true / tracking.intensity=2
colorBleed.enabled=true / colorBleed.intensity=2
osd.enabled=true / osd.intensity=2
hiss.enabled=true / hiss.volume=1
Intensity: 0 off, 1 faint, 2 normal (the default, soft on purpose), 3 strong.
For modpack makers
✔ Modpacks: feel free to include. Any modpack, monetized ones too. No need to ask.
✔ Client-side only: nothing on the server. Works on any server, in single player and on Realms. Safe to leave in a server pack: it does nothing there.
✔ No required libraries, no mixins.
✔ Drawn as the last layer over the finished picture, with the game's own shaders: it does not touch world rendering, so Embeddium, Oculus and shader packs are left alone.
✔ Costs nothing between glitches.
✔ Ship your own defaults in config/badtape.properties.
Versions
Forge 1.20.1 (47.x) · NeoForge 1.21.1.
Multiplayer
Only you see your glitches. Other players see theirs, if they have the mod, at different moments.
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