Balanced Regeneration

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Balanced Regeneration

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Changes to the health system to make it more interesting and strategic

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Minecraft

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Server Only

Runs entirely on the server. Also works in singleplayer.

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Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
1.0.2+mod
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Description

Abandoned

This pack changes the health and hunger system, making it more interesting and strategic.

Changes:

  • Heal half a heart every eight seconds, draining half a hunger until full health, or at three hunger.
  • Eating will quickly heal you the amount of health the food is worth. Raw foods heal very little, cooked foods heal more, golden carrots will heal eight hearts but at a slower rate, and cooked steak and cooked pork are also very nutritious.
  • Saturation is lowered, so you are able to eat more often.

Currently this pack is a bit unbalanced.

In future updates I may make jumping and running deplete less health, and I'll keep the player on 9.5 hearts so they can eat whenever you want.

This pack was inspired by Stoo's Subtle Survival Improvements, which is no longer updated. I used the pack Custom Regeneraton as a base for this system.

If you have any feedback, bugs, or suggestions, please make an issue on Github! I would love to make this is good as it possibly can be!

If you want to use this in your own pack or modify it, feel free to do so! Just try to give credit to me Interstellar_1, and imalittlhigh.

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