BannerMod

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BannerMod

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A simple mod making it easier to create your own banners.

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Project Details

Type
Mod
Latest Version
bannermod-1.1.0.jar

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About

Description

Banner mod 

A simple mod making it easier to create your own banners.

Installation

Simply drop the jar from the releases page into your mods folder to start using the mod. If you want to run this on a server, you only need to install the mod there, people who join your server don't need to install the mod themselves.

Configuration 

You can choose the language the mod runs in by setting the appropriate language in bannermod.cfg. Currently, the following languages are supported:

* English (en_us)

* German (de_de)

* Spanish (es_es)

If you want to add support for another language, take a look at TranslationHelper#init() to see how translations are added and create a pull request.

Permission

This mod uses one permission, `bannermod.use`. This is granted to OPs by default and required to run the `/banner` command and all of its subcommands.

Usage

There are three sub-commands for this mod, two of which will give you banners:

/banner help [subcommand] // Displays a help text
/banner word <word or character> [textColor] [baseColor] // Gives you banners based on the word or character you provided
/banner special (name) [textColor] [baseColor] // Gives you a special banner as configured in special.json

Single character

/banner word A

This will give you a banner for the letter A with the default colors, white for the banner and black for the text on it.

Whole word

/banner word Walmart

This will give you banners in the default colors for the characters W, A, L, M, R and T.

Different colors
/banner word Walmart 14 15
or
/banner word Walmart red black

This will give you the same banners as with the last command, except now the base color is black and the text color is red. For a list of color codes, see the relevant entry in the Minecraft wiki.

Special

/banner special <name> [textColor] [baseColor]

This will give you special preconfigured Banners, which are defined in the special.json, which you can edit yourself, see the characters.json file for reference about the JSON structure.

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