Barri´s Botany
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A botany mod that search be simple and useful as possible.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
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0.3.0+ REQUIRES PEHKUI: https://www.curseforge.com/minecraft/mc-mods/pehkui
FORGE VERSION REQUIERES GECKOLIB (AND PEHKUI): https://www.curseforge.com/minecraft/mc-mods/geckolib
Description
This mod adds various things related to botany such as fossil plants, effects powders crafted with plants, flower crown and rose sword, and mobs like the giant snail which with his slime can grow the crops. The mod also adds magic things that I like related to druids, like totems.
Features:
_Can make magic powders using vanilla flowers, crafting a mortar with clay, flint, and a stick.
_That powders give different effects to the player depending on the flower that was used on the crafting.
_Flower crown which are made from any 8 flowers. This crown buff the powder duration.
_Add a new plant, the Mandrake which are most used to make mandrake powder.
_Mandrake powder can make magic powders tier 2.
_Add the carver and chisel which function is make totems.
_Add three totems(oak, diorite, and amethyst) that give effects consuming one mandrake powder.
_Add mud golem which can make multiple mandrake powders from one mandrake.
_Add rose plant and rose sword.
_Add giant snails which his slime can fertilize the crops.
_Add new illager that only spawn on raids.
_Add new creature, the "cebú", that only spawn on savanna.
_Add "Rickenii" a new mushroom that generates on cebú manure.
_Add new enchantment, floral walker.
_Add frog pill, can get it trading with a wandering villager. Just give it to a frog.
_Add fossil geodes where you can find fossil plants.
_Add new fossil plants.
_Add the treant a creature that spawns on flower forest at the night. This creature drops the floral will enchantment that can be combined with a rose sword on an anvil to active rose sword special.
0.1 video: https://youtu.be/i7lhPUIpyGc
0.2 video: https://youtu.be/KLXbzLhdv8s
0.3 video: https://youtu.be/FRoDAWHgAkg
Update 0.5.0:
-Added Druid Flute that it will be dropped by botanic illager (only spawns on raids) with a small chance. Also can be crafted with palm wood and mandrake powder.
-Druid Flute can store any Giant Frog and later unleash anywhere but careful of closed spaces.
-Fixed a bug that the special of rose sword remove all effects instead of only negative effects.
-Added hunger powder (use a mortar + sweet berries or tomato on crafting rid) and saturation powder (mortar + glow berries or coconut on crafting rid) that can be combined with any other powder to create more variations.
-Added new fossil plant (can find them on fossil geodes), the palm tree. (Probably enhanced textures on future updates)
-Improve frog pill logic code to generate the correct frog depending the biome.
-Also tomato seeds and palm sapling can be found by a sniffer.
Localizations:
_Español(es_ar, es_mx, es_es)
_English(en_us)
0.3.0+ REQUIRES PEHKUI: https://modrinth.com/mod/pehkui
FORGE VERSION REQUIERES GECKOLIB (AND PEHKUI): https://modrinth.com/mod/geckolib
Description
This mod adds various things related to botany such as fossil plants, effects powders crafted with plants, flower crown and rose sword, and mobs like the giant snail which with his slime can grow the crops. The mod also adds magic things that I like related to druids, like totems.
Features:
-
Can make magic powders using vanilla flowers, crafting a mortar with clay, flint, and a stick.
-
That powders give different effects to the player depending on the flower that was used on the crafting.
-
Flower crown which are made from any 8 flowers. This crown buff the powder duration.
-
Add a new plant, the Mandrake which are most used to make mandrake powder.
-
Mandrake powder can make magic powders tier 2.
-
Add the carver and chisel which function is make totems.
-
Add three totems(oak, diorite, and amethyst) that give effects consuming one mandrake powder.
-
Add mud golem which can make multiple mandrake powders from one mandrake.
-
Add rose plant and rose sword.
-
Add giant snails which his slime can fertilize the crops.
-
Add new illager that only spawn on raids.
-
Add new creature, the "cebú", that only spawn on savanna.
-
Add "Rickenii" a new mushroom that generates on cebú manure.
-
Add new enchantment, floral walker.
-
Add frog pill, can get it trading with a wandering villager. Just give it to a frog.
-
Add fossil geodes where you can find fossil plants.
-
Add new fossil plants.
-
Add the treant a creature that spawns on flower forest at the night. This creature drops the floral will enchantment that can be combined with a rose sword on an anvil to active rose sword specia
-
0.1 video: https://youtu.be/i7lhPUIpyGc
-
0.2 video: https://youtu.be/KLXbzLhdv8s
-
0.3 video: https://youtu.be/FRoDAWHgAkg
Update 0.5.0:
- Added Druid Flute that it will be dropped by botanic illager (only spawns on raids) with a small chance. Also can be crafted with palm wood and mandrake powder.
- Druid Flute can store any Giant Frog and later unleash anywhere but careful of closed spaces.
- Fixed a bug that the special of rose sword remove all effects instead of only negative effects.
- Added hunger powder (use a mortar + sweet berries or tomato on crafting rid) and saturation powder (mortar + glow berries or coconut on crafting rid) that can be combined with any other powder to create more variations.
- Added new fossil plant (can find them on fossil geodes), the palm tree. (Probably enhanced textures on future updates)
- Improve frog pill logic code to generate the correct frog depending the biome.
- Also tomato seeds and palm sapling can be found by a sniffer.
Localizations:
- Español(es_ar, es_mx, es_es)
- English(en_us)
mod made with mcreator
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