Basic Server Mod Lists

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Basic Server Mod Lists

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Simple Fabric mod that allows for servers to require mods to join

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Minecraft

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Type
Mod
License
Creative Commons Zero v1.0 Universal
Latest Version
1.0.1
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About

Description

Basic Server Mod Lists

I wanted something for my private Fabric server that allowed for mod compatibility checking, similar to Forge's mod list handshake on server join. It would also notify players in a decently friendly matter, instead of Client crashes or registry remapping errors that are often caused by differing Client/Server mod versions. This is a simple Fabric mod that aims to achieve this, by allowing for Fabric servers to require certain mods for Clients to have before joining.

Requirements

This mod requires Fabric API and is required on both Client and Servers

Getting Started

For players, simply drag and drop the latest supported version in your mods folder. No further setup is required as it's configured on a per-server basis

For servers, drag and drop the latest supported version in its mods folder and start it up to generate a configuration file. Configure the required mods as desired and finally connect with a Client that has this mod and the configured required mods installed

Velocity proxy server setups are also supported and require for the latest version to be installed in its plugins folder. It is also required for the server-side mod to be installed in all desired sub-servers

Server Configuration

Required client mods on a server have to be listed in its generated 'required-mods.txt' file, otherwise it will default to require every installed server mod

The current 'required-mods.txt' format requires mods to be listed in the format of their mod id and version separated by an underscore on separate lines. An asterisk can be used for prefix/suffix wildcards, otherwise explicit matching is used

Example config:

cobblemon_1.3.1+1.19.2
twilightforest_*
create_*

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If there are any issues or requests, please report it in the Issues tab on Github

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