Battle Initiant
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Battle Initiant adds new enchantments, items, and entities to make battles feel more cinematic
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Battle Initiant
This mod is designed to make battles feel more cinematic.
Features
**Battle Initiant includes many features. Some examples include:
**
Slime Boots: Jump higher at the cost of speed
Echo Sword: A rare sword crafted with Echo Shards that can steal XP & highlight enemies
Echo Pearl: A rare item that can be thrown to recreate a Warden's Sonic Boom attack
Plasma Sword: Similar to a lightsaber, this sword lights enemies on fire and has no knockback
Ghost Charm: A rare item which allows users to fly/noclip around invisibly for 3 seconds
Knights: Upgrade villagers to knights to let them fight your enemies (including players)
You can also make neutral knights join your side by giving them emeralds
Archers: Give one of your knights a bow to make them an archer
Scute Armour: Protects you from all attacks when you have all the pieces of the armour, but can only take a few hits before it breaks
Bear Trap: Trap your enemies before they can even attack you
More Enchantments: Give your weapons some charm!
More Structures: More reason for exploration!
More Advancements: You'll always have something to do!
How It Works + FAQ
The spoiler below will give instructions and tutorials on how to use the mod. If you want to find out as you play, skip this section.
How To Use Knights: Currently, there are 2 ways to obtain knights. The first way is to craft a Knight Upgrade (8 iron nuggets + 1 iron chestplate) then right click a villager; this will transform the villager into a knight and will automatically be on your team/side. The second way is to find a neutral knight (at one of their natural structures or spawned via commands/spawn-eggs) and to give them an emerald; this will make them join your side. Once you have knights on your side, they will attack anything you attack and attack anything that attacks you; for convienence, you can put them on leads.
What Does The "Memory Loss" Potion Do: The Memory Loss Potion reverts certain transformations of entities (for example: a knight, witch, or pillager will transform into a villager) and for other entities not on the list: it will give heavy nausea & slowness, untame them (if tamed), and make them forget who they are following/attacking.
How Does The Brutality Enchantment Work: The Brutality Enchantment for axes is slightly complicated. It basically adds a second tick of damage and a 2nd cooldown (shown on the item whilst in your hotbar), both ranging based off the level of the enchantment (there are 2 levels). However, if you attack while the 2nd cooldown isn't finished, damage will be dealt to you too.
Why Are Ghost Charms So Expensive: Balancing.
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Battle Initiant
This mod is designed to make battles feel more cinematic.
Features
Battle Initiant includes many features. Some examples include:
-
Slime Boots: Jump higher at the cost of speed
-
Arrow Launcher: A weapon that can shoot arrows much faster and more accurately than bows, but only has 1 enchantment, lower durability, only shoots normal arrows, and is much more expensive.
-
Echo Sword: A rare sword crafted with Echo Shards that can steal XP & highlight enemies
-
Echo Pearl: A rare item that can be thrown to recreate a Warden's Sonic Boom attack
-
Plasma Sword: Similar to a lightsaber, this sword lights enemies on fire and has no knockback
-
Ghost Charm: A rare item which allows users to fly/noclip around invisibly for 3 seconds
-
Knights: Upgrade villagers to knights to let them fight your enemies (including players)
You can also make neutral knights join your side by giving them emeralds
-
Archers: Give one of your knights a bow to make them an archer
-
Scute Armour: Protects you from all attacks when you have all the pieces of the armour, but can only take a few hits before it breaks
-
Bear Trap: Trap your enemies before they can even attack you
Some other features to note:
- More Enchantments: Give your weapons some charm!
- More Structures: More reason for exploration!
- More Advancements: You'll always have something to do!
FAQ
The spoiler below will give instructions and tutorials on how to use the mod. If you want to find out as you play, skip this section.
How To Use Knights: Currently, there are 2 ways to obtain knights. The first way is to craft a Knight Upgrade (8 iron nuggets + 1 iron chestplate) then right click a villager; this will transform the villager into a knight and will automatically be on your team/side. The second way is to find a neutral knight (at one of their natural structures or spawned via commands/spawn-eggs) and to give them an emerald; this will make them join your side. Once you have knights on your side, they will attack anything you attack and attack anything that attacks you; for convienence, you can put them on leads.
What Does The "Memory Loss" Potion Do: The Memory Loss Potion reverts certain transformations of entities (for example: a knight, witch, or pillager will transform into a villager) and for other entities not on the list: it will give heavy nausea & slowness, untame them (if tamed), and make them forget who they are following/attacking.
How Does The Brutality Enchantment Work: The Brutality Enchantment for axes is slightly complicated. It basically adds a second tick of damage and a 2nd cooldown (shown on the item whilst in your hotbar), both ranging based off the level of the enchantment (there are 2 levels). However, if you attack while the 2nd cooldown isn't finished, damage will be dealt to you too.
Why Are Ghost Charms So Expensive: Balancing.
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