Beacon Gradient Calculator
No reviews yet
Allows the user to generate the stained glass patterns needed to make a specified gradient with beacon beams.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Overview
Allows the user to run a command which will generate the stained glass patterns needed to form a gradient between the two colors they choose.
The mod will output the target color and the color it was able to achieve by using glass panes for the beacon beam. This will also give the margin of error the actual color is from the targeted color.
The mod uses the following algorithm to be able to calculate beacon beam colors from stained glass:

This calculation is referenced from the minecraft wiki page for beacons
Usage
Use /beacon_gradient
startColor- This is the starting color of your gradient. This can be a hex color (Include the # in the hex color) or a basic color written out like
"red"
- This is the starting color of your gradient. This can be a hex color (Include the # in the hex color) or a basic color written out like
Required Parameters
endColor- This is the ending color of your gradient. This can be a hex color (Include the # in the hex color) or a basic color written out like
"red"
beacons- This is the number of beacons you will be wanting to place
- This is the ending color of your gradient. This can be a hex color (Include the # in the hex color) or a basic color written out like
Optional Parameters
maxStack- This is the maximum height of stained glass you are willing to use. The larger the number the more accurate the gradient will be, but the default value of
7is quite accurate and should not need to be increased. WARNING Anything more than 7 will cause computational times to expoentially increase. Lower end hardware be aware
beamWidth- Controls how many candidate glass stacks are considered simultaneously when the algorithm is trying to approximate the target color for a beacon beam
- This is the maximum height of stained glass you are willing to use. The larger the number the more accurate the gradient will be, but the default value of
Example

Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers