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Behemoths
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A mod that aims to add terrifying versions of existing vanilla mobs called Behemoths and an entire Pandemonium Voting System!
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Includes new pets and tameable creatures.
Adds or improves non-hostile and neutral creatures.
Focuses on zombie mobs, often with new types and mechanics.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Behemoths is a expansion mod that aims to introduce massive threats, special gear, and a world-altering curse system. Designed for players who find the standard survival too easy.
Join us in our Discord server: https://discord.gg/TFwrgKesWx

The Pandemonium Curses and Voting System
Pandemonium Curses are world-wide modifiers that make the game so much harder, and the Pandemonium Voting System is the "Democratic Apocalypse" that lets players decide which nightmare begins.
Achieving specific advancements (Configurable) or slaying specific entities (Configurable) instantly triggers the Pandemonium Voting System, prompting every single player in the world to participate in the voting process for a set amount of time (Configurable).
During the Pandemonium Voting System, a player may choose a single Pandemonium Curse out of the 3 available options given to them. By the end of the voting process, the curse with the highest amount of votes gets applied into the world permanently (If 2 or more curse candidates are equal, it selects a random curse among the options).
To check the curses the world has implemented, run the /pandemonium curse list command.For world admins, you may use the rest of the /pandemonium command features to manually add/remove curses, start/stop voting processes, and more.



The List of Monsters
Archzombie
Classification: Behemoth
Vanilla Counterpart: Zombie
Description: The brute of the undead, often wielding iron weapons that deal lethal damage to unprepared players. Lurks at night, and doesn't burn under the scorching sun. The Archzombie would become significantly deadlier when riding a Banishing Stampede.


Banishing Stampede
Classification: Behemoth
Vanilla Counterpart: Zombie Horse
Description: It may be an undead, but it's completely passive. The Banishing Stampede powerful steed great for traversing the world once obtained. You can tame it like how you'd tame a regular horse, but be careful because it may throw you up in the sky when it doesn't like you. It must wear a Behemoth Saddle before it can be controlled by the player. When it senses an Archzombie nearby, it will move towards it if unridden even when tamed.

Hollowborne
Classification: Behemoth
Vanilla Counterpart: Skeleton Horse
Description: A neutral undead. It can be tamed with soul-related items when it's turret is shut down and it can be ridden by up to 5 players at a time when wearing a Behemoth Harness. It will take some attempts to successfully tame it, with each failed attempt to cause it to agitate, smashing the ground with a large AoE attack.
Hollowborne Turret
Classification: Behemoth
Vanilla Counterpart: Skeleton
Description: A deadly sharpshooter. It is a hostile entity controlling its Hollowborne body and it has a very far detection range. It can shoot barrages of heavy, painful massive arrows. Dies when its body dies and explodes when killed.


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Behemoths is a expansion mod that aims to introduce massive threats, special gear, and a world-altering curse system. Designed for players who find the standard survival too easy.
Join us in our Discord server: https://discord.gg/TFwrgKesWx

The Pandemonium Curses and Voting System
Pandemonium Curses are world-wide modifiers that make the game so much harder, and the Pandemonium Voting System is the "Democratic Apocalypse" that lets players decide which nightmare begins.
Achieving specific advancements (Configurable) or slaying specific entities (Configurable) instantly triggers the Pandemonium Voting System, prompting every single player in the world to participate in the voting process for a set amount of time (Configurable).
During the Pandemonium Voting System, a player may choose a single Pandemonium Curse out of the 3 available options given to them. By the end of the voting process, the curse with the highest amount of votes gets applied into the world permanently (If 2 or more curse candidates are equal, it selects a random curse among the options).
To check the curses the world has implemented, run the /pandemonium curse list command.
For world admins, you may use the rest of the /pandemonium command features to manually add/remove curses, start/stop voting processes, and more.


The List of Monsters
Archzombie
Classification: Behemoth
Vanilla Counterpart: Zombie
Description: The brute of the undead, often wielding iron weapons that deal lethal damage to unprepared players. Lurks at night, and doesn't burn under the scorching sun. The Archzombie would become significantly deadlier when riding a Banishing Stampede.
Banishing Stampede
Classification: Behemoth
Vanilla Counterpart: Zombie Horse
Description: It may be an undead, but it's completely passive. The Banishing Stampede powerful steed great for traversing the world once obtained. You can tame it like how you'd tame a regular horse, but be careful because it may throw you up in the sky when it doesn't like you. It must wear a Behemoth Saddle before it can be controlled by the player. When it senses an Archzombie nearby, it will move towards it if unridden even when tamed.
Hollowborne
Classification: Behemoth
Vanilla Counterpart: Skeleton Horse
Description: A neutral undead. It can be tamed with soul-related items when it's turret is shut down and it can be ridden by up to 5 players at a time when wearing a Behemoth Harness. It will take some attempts to successfully tame it, with each failed attempt to cause it to agitate, smashing the ground with a large AoE attack.
Hollowborne Turret
Classification: Behemoth
Vanilla Counterpart: Skeleton
Description: A deadly sharpshooter. It is a hostile entity controlling its Hollowborne body and it has a very far detection range. It can shoot barrages of heavy, painful massive arrows. Dies when its body dies and explodes when killed.

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