Bending
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Experience the universe of Avatar: The Last Airbender in minecraft.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes magical spells, wands, and other casting tools.
Adds skill trees or abilities for character progression.
Emphasizes combat mechanics and fighting gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
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About
Description
Bending
Bending is a free and open source mod/plugin that brings the universe of Avatar: The Last Airbender to Minecraft.
Main Features
- 4 elements (Air, Water, Earth, Fire)
- 60+ unique elemental abilities
- High performance
- User friendly
- Dynamic ability interactions
- Accurate collision system
- Compelling combat system
- Fully translatable
- Support for bending mobs
- Robust, flexible API
Abilities
There are 3 types of abilities depending on how they are activated and used:
- Passive or innate abilities work without requiring binding.
- Active abilities need to be bound to a slot in your hotbar in order to be utilized.
- Sequences are only activated by following a precise series of active (bound) abilities and therefore cannot be bound themselves.
Getting started
Once you've setup your server and added the plugin or loaded the fabric mod (for singleplayer):
/bending choose [element]to select an element/bending help <element>to view a list of available abilities/bending help <ability name>to view a description and instructions for the specified ability/bending bind <ability name> [slot #]to bind an active ability to the given slot (or your currently selected slot if you omit the number)
Since your amount of slots is finite (9 hotbar slots) you have to carefully choose what abilities you want to use as well as their order. The order is important as it will allow you perform sequences faster and with more precision.
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