Epic Fight - Better lock on
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Added a lock icon for EF, as well as other optimizations
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Enhances game performance and optimizes resource usage.
Adds extra features or content to an existing mod.
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Discord Channel : https://discord.gg/EVb5tPqdZ
DC频道:https://discord.gg/EVb5tPqdZ












The history update info:
- Added a lock icon and the ability to display enemy health
- Lock icons support custom color, transparency, size, and other settings, which need to be modified in config
- You can now change targets while locked by moving the mouse left and right;
- When locked, you don't need to wait for the target to be completely removed before it comes offlocked, as soon as the target dies;
- When you are not locked, even if you are not aiming at the target, when you press the lock button, the target closest to you will be automatically selected to lock it
- Fixed an issue where players would bow their heads when locking on to tall or close-range enemies. -Optimized third-person lock pitch angle logic.
- Added lock auto-switch, when the target dies, it will try to select the nearest other target
- Soft lock added
- Compatible with leawind third person
- Fixed the enemy search bug and the wrong camera position
- add lockon texture can show target's stamina
- added white / black list CFG
- Adjusted the perspective transformation of soft lock
- Added a new lock icon to toggle in the profile
- Added WOM CFG, which no longer unlocks when attacking with WOM's weapons after it is enabled
- Adjusted the logic of searching for enemies, no longer locking the mob you are riding.
- Press the sprint button in locked state to sprint side and backward
- Mob stamina bar display compatible with Indestructible and Combat Evolution
- Compatible with and adjusted some functions of the ShoulderSurfing
- Added configuration screen, now can be adjusted in-game
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