Cave Maps (Better Nether Map Port)
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Configurable Maps for Caves and Cave Dimensions
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Contains enhancements to the Nether dimension, expanding on existing features or adding entirely new ones.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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This is a Forge port of Jummit's Better Nether Map mod. (Check out the link for their Fabric version, and their Modrinth page for their other stuff!)
With this mod installed, maps can be used in cave dimensions. There are three main ways this can work; this can be chosen in config.
MAP MODES
FIXED MODE: Each dimension has a specific (configurable) Y value that all maps created in it are locked to.
SNAP MODE: Each dimension has a list of configurable Y values. A newly created map will 'snap' to the listed Y value closest to your current position.
VARIABLE MODE: Maps display the Y value they were created at. More freedom, but they're not going to line up quite as well. (You can configure a minimum Y-level for each dimension, and also a modifier that gets applied to your height when creating a map. For instance, you can put it a few blocks over your head to give a clear map of your current surroundings.)
Can't decide? You can independently enable three alternate map items, craftable using blank maps. These correspond to each of the modes above, so you can pick Fixed Mode as the default for normal empty maps and then have maps that use Snap and Variable Modes craftable as well. These are otherwise identical to normal maps.
Crafting Recipes:



1.18+: CAVE MAPS
In 1.18+, you can allow using alternate map types in the Overworld to map caves. Vanilla maps will still function normally.
OTHER
There's also a config option to disable the random spinning of the player location marker, to make navigation easier.
CONFIGURABILITY
You can add your own dimensions and configure their fixed and snap points independently. Make sure to follow the correct format from the config!
CREDITS
Once again, this is a port of Jummit's mod. Thanks to them for allowing it!
This mod improves how maps work in the Nether and in other cave dimensions by showing only the blocks below a certain height, which can either be the height the map was created at or a value specified in the config.

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