Better Target Dummies

Quick rating

Community listing page, reviews here may not be monitored by the author.

Better Target Dummies

No reviews yet

Craft a target dummy block that can take on the skin of any mob, so you can test how attacks and damage types perform against specific mobs and mob categories.

QoL & Tweaks
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
[Fabric] 26.2-1.0.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Version: 1.0.0 Modloader: Fabric Modloader: NeoForge Client: required Server: required

Introduction

Minecraft Versions

  • 26.2: supported

Current Features

  • Target Dummy block. Craft one with a target block and 4 mob drop items. Right-click it with a spawn egg (real or Dummy) to bind that mob to the dummy — the real mob spawns on top, held in place (no AI, no wandering). Each of its 4 sides has its own look, and the block faces you when placed.
  • Because it's the actual mob, not a lookalike, every damage modifier that cares what you're hitting (Smite, Bane of Arthropods, mob-specific resistances, armor class, …) comes out correct.
  • Bound mobs are immune to environmental hazards — fire, rain, drowning, suffocation, and the like never hurt them, and won't even make them flinch or cry out. Your hits still land normally, with the usual sound and hit-flash.
  • Bound mobs also stay quiet otherwise — no idle ambient noise (clucking, groaning, and the like).
  • Powered by redstone. The dummy only spawns its mob while receiving a redstone signal — flip a lever or toggle a button to turn it on and off at will. Losing power removes the mob (its binding is remembered, so restoring power brings the same mob right back); breaking the block or /killing the dummy also work as one-off ways to remove it.
  • Dummy Spawn Egg. A survival-friendly alternative to needing a real spawn egg for every mob you want to test. Craft one from an egg and paper, then right-click in the air to pick a mob from a searchable list (its tooltip always shows the current pick) and right-click a dummy with it. Pick again any time to switch which mob it binds. An anvil rename to the mob's name (e.g. "Zombie" or "Cave Spider") still works too, if you'd rather type it.
  • Hitting a bound dummy shows the exact damage dealt in the action bar, so you can compare an attack's output across different mobs without digging through health bars or the combat log.
  • The bound mob starts out facing whichever cardinal direction (north/east/south/west) you were standing on when you bound it — stand north of the dummy and it'll face north. Right-click the dummy empty-handed to rotate it 90° clockwise; sneak + right-click empty-handed to clear the binding entirely.
  • Right-click with a different spawn egg (or a re-picked Dummy Spawn Egg) at any time to swap the bound mob.

Issues & Suggestions

Please use the GitHub issue tracker to report any bugs you find or suggest new features.

Credits

Obviously this mod would not be possible if not for the people at Mojang making an awesome game. Thanks also go to the developers of the Fabric and NeoForge mod loaders and the Architectury API.

This mod was inspired by the many different "target dummy" mods that already exist, but none of them were quite what I was wanting, so this one was born.

License

This mod is released under the MIT license. The full text of the license can be found here.

Screenshots

Gallery

  • 1.0.0-content.png
    1.0.0-content.png 1.0.0-content.png
  • adding-smite.png
    adding-smite.png adding-smite.png
  • smite-damage.png
    smite-damage.png smite-damage.png
  • creeper.png
    creeper.png creeper.png
  • guardian.png
    guardian.png guardian.png
  • hitting-a-blaze.png
    hitting-a-blaze.png hitting-a-blaze.png

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works