Skip to content
BetterMob

Quick rating

Community listing page, reviews may not be monitored by the author.

BetterMob

By HyperGaming99Owner

No reviews yet

BetterMob - Create custom mobs and bosses with advanced skills, attributes, equipment, and more!

Mod Loaders
Minecraft
26.3 26.2

About

Description

BetterMob

Custom mobs in YAML, with 3D models, skills and boss fights.
A lightweight, multi-platform mob engine for Paper, Folia, and Fabric (singleplayer & dedicated server) with BetterModel support.

Modrinth Hangar GitHub Documentation

Features · Quick start · MythicMobs · Developers · Addons · Wiki

[!WARNING] Fabric Beta / Early Access Notice
Fabric support is currently in active development. We recommend using the Fabric mod primarily in Singleplayer or on testing/development servers before deploying it to a live production environment.


🎯 Goals & Milestones

20 Servers Reached 40 Servers Goal 100 Servers Goal 500 Servers Goal 1k Servers Goal

100 Downloads Reached 200 Downloads Goal 500 Downloads Goal 1k Downloads Goal


✨ Features

🐷 Mobs in YAML Any vanilla type as the body, with health, damage, AI goals and options. One mob per file or many per file.
🎭 3D models Attach BetterModel or ModelEngine models, including rideable seats with real WASD control.
⚡ Skill engine Triggers, mechanics, conditions and targeters with delay, cd and inline ?condition on every line. Variables, skill arguments, inline skills.
👹 Boss fights Health phases, boss bars, patrol and guard behaviour, groups that call for help, leaders and followers, threat tables.
🎴 Items and loot Custom items with right-click, swing and pickup skills, drop tables, vanilla loot tables, spawn eggs, kill counters and top lists.
🗺️ World Natural spawn rules, spawners, WorldGuard regions and a spawn flag.
📦 Packs Drop a content pack into packs/, validate it with /bettermob validate and switch it off with one line.
🧰 Tools /bettermob test, aggro lines, a live reload report, skill profiling, JSON schemas for editors.
🔌 Developer API Custom mechanics, conditions, targeters, placeholders and a long list of events.

BetterMob runs on Folia and Paper as a plugin, and on Fabric 1.21+ as a mod (supporting both client singleplayer and dedicated server environments).

🌐 Platform Feature Matrix

Feature Paper / Folia Fabric
YAML Mob Definitions ✅ plugins/BetterMob/mobs/*.yml ✅ config/bettermob/mobs/*.yml
3D Models ✅ BetterModel & ModelEngine ✅ BetterModel-Fabric
Skill Engine (Triggers, Conditions, Targeters) ✅ Full ✅ Core (@self, @caster, @target, @trigger, @eir, @pir, @p)
Core Mechanics (model, damage, heal, msg, sound, velocity, potion, ignite, lightning) ✅ Full ✅ Full
Boss Fights & Health Phases ✅ Full ✅ Full
Custom Drops & Experience ✅ Full ✅ Full
Spawners ✅ plugins/BetterMob/spawners.yml ✅ config/bettermob/spawners.yml
Commands (/bettermob spawn, /bettermob reload) ✅ Full ✅ Full
WorldGuard / PlaceholderAPI ✅ Supported ❌ Bukkit-only

🚀 Quick start

  1. Put BetterMob.jar into plugins/ (BetterModel or ModelEngine is optional) and start the server.
  2. Create plugins/BetterMob/mobs/wumpus.yml:
Type: PIG
Display: '&9Wumpus'
Health: 12

AIGoalSelectors:
  - clear
  - randomstroll

Options:
  MovementSpeed: 0.25
  Invincible: true

Skills:
  - model{mid=wumpus} @self ~onSpawn
  - model{mid=wumpus} @self ~onLoad
  - sound{s=entity.pig.hurt;p=1.5} @self ~onDamaged
  - skill{s=wumpus_wave} ~onInteract
  1. Run /bettermob reload, then /bettermob spawn wumpus.

The wiki walks through installation, mobs, skills and packs.

🧩 MythicMobs compatibility

BetterMob is not a full MythicMobs replacement. It implements the parts that model-based content packs rely on: custom mob registration, triggers, YAML packs and the MythicMobs-style skill system. If you know that file format, you already know this one. Check a pack before you use it:

/bettermob validate <pack>

It lists every line BetterMob does not understand. The pack compatibility page explains what is supported and what is not.

Wild spawns

Add a Spawn block to a mob file (including a mob inside packs/<pack>/Mobs/). REPLACE is the default and converts natural spawns of the mob's vanilla Type. ADD makes independent land spawn attempts every 20 seconds around players in Survival or Adventure mode. It only uses already loaded chunks, at a distance of 24–48 blocks from the player.

# In nm_raccoon.yml, below Type: PIG
Spawn:
  Action: ADD
  Worlds: [world]
  Biomes: [TAIGA, OLD_GROWTH_PINE_TAIGA]
  Time: ANY
  Chance: 0.05
  Cooldown: 60
  MaxNearby: 3

Chance is a probability from 0 to 1 per attempt, not a number of mobs per day. Cooldown is in seconds per player and mob after a successful spawn; MaxNearby limits that mob to the given count within 48 blocks of the spawn point. Worlds must use the server's exact world name. Reload with /bettermob reload after changing the file.

To diagnose ADD attempts, use /bettermob debug chat. This also works when global Debug is off and immediately lists the active ADD rules. Players with the bettermob.debug permission see their own attempt results in chat, including the location and reason a spawn was skipped. /bettermob debug info also enables the global debug log. Use /bettermob debug filter nm_raccoon to limit output to one mob.

🔌 For developers

BetterMob registers a service with BetterMobAPI, custom mechanics, conditions, targeters and placeholders, and fires events for spawns, damage, targets, phases, drops, skills, mechanics, spawners and reloads. See the Developer API and the API events, or start from the example plugin in examples/api-example. Releases and the newest dev state (dev-SNAPSHOT) are on JitPack.

🧱 Addons

Addons are separate plugins that build on the Developer API and need BetterMob installed.

Made an addon? Open an issue or a pull request to get it listed here.

🏗️ Supported environment

Minecraft 1.21.X to 26.3.x Java 21-25 Folia

🤝 Contributing

Bug reports, pack compatibility reports and pull requests are welcome. Start with CONTRIBUTING.md and please follow the Code of Conduct.

📊 Servers that use BetterMob

bStats

📄 License

MIT