Beyond Bosses 2
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This enderdragon overhaul will amaze you
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Themed around various myths and legends, featuring gods, mythical creatures, and ancient lore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new dimensions with unique biomes, resources, and challenges.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds new music or changing the game's music and sound effects.
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IF YOU ARE HAVING PROBLEMS WITH THE ALTER NOT SPAWNING DOWNLOAD 2.03
(you will have to create a new world)
Beyond Bosses main feature is the improved enderdragon which has a series of attacks like stomps, tail swings, and fire attacks. Unlike the previous version this dragon can fly and go into the overworld. It even has its own boss theme made by TheKillerCheez
Beyond Bosses entroduces a new look to the Stronghold and a downloadable version with and without it will be in the files/versions tab

Unlike the previous version the outer end islands are now compatible with mods and the central island has been replaced with an entire planet

Now onto great detail of all the features:
smaller features:
Crystal remake:
pretty much what it says

Eye of ender particles:
the particles will be different depending on if you have the custom stronghold or not

End islands:
end islands are now compatible with mods and now are the rings of a planet

dragon raids:
the dragon has a 10% chance per day to go into the overworld and cause choas

that's pretty much it for the smaller features
the stronghold:
Beyond bosses introduces a new look to the stronghold with
There are 7 parts to this new stronghold
- Zombie hallways
- skeleton hallways
- dining hall
- portal room
- portal hallway
- library
- corridors
zombie and skeleton halls:

these are hallways that have a spawner that have either a skeleton or zombie in them
Dining hall:
a place where the creators of the structure would feast and the very center of the stronghold

Portal room:
the gateway to the dragon connected to the portal hallway by a redstone elevator

portal hallway:
the resting place of the ancient builders and the road to the end.
libraries:
a place where the most precious of stories are kept there is even a chance you can read one yourself

corridors:
weird halls full of nothing

dragon bossfight:
The Ender Dragon has 3 stages:
stage 1: this stage is once the dragon first spawns the dragon will have 3 attacks
- Stomp attack (super attack)
- Tail wip (super attack)
- Smack (super attack
- Bite (biting will only happen when the dragon is on a super attack cooldown)



Once the crystals generate the dragon will move onto stage 2
Stage 2:
this stage the dragon will fly around all the towers and will occasionally shoot fireballs at you


Once all the crystals are destroyed the dragon will land in the center causing you to fall off and have to defeat it on the ground

Stage 3 (final stage):
This stage has the first 4 attacks but also 3 more
A dive attack (super attack)
Fireball attack (super attack)
Attack where it breathes down (I'm not sure what to call this one) (super attack)



Once the dragon gets to half health it will have a more damaged look and will gain a speed boost until it gets to 1/4 health where the dragon slows down and is weakened

Once the dragon is defeated it will explode in purple flames

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