[BH]Boss Hatred - 首领仇恨

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[BH]Boss Hatred - 首领仇恨

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To die with honor or to survive by any means?

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Mod
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Creative Commons Attribution Non Commercial 4.0 International
Latest Version
Boss_Hatred-1.13.3.jar
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CurseForge
Modrinth

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Description

This mod has increased the difficulty of challenging Bosses At the same time, players can set any entity as a Boss, and the Boss will bring a great debuff buff to the player [Death Pressure] By default, only wither can trigger the above effects

The first game moment of hatred gets a buff, if the player does not have this buff, it will continue to be added every game moment, and if there is, the duration will be refreshed once in 2s, giving the effect of 30 seconds each time It has two effects

(New version) First: -1. Exceeding ground level by [configured game ticks] -2. Height above Boss [configured height] -3. Above ground [configured height] If all of the above conditions are met, the player will be instantly teleported to the ground, with a black screen for 5 game ticks

(Old version) First: The player will be attached to the ground, with the jump height forcibly set to 1 and unable to achieve creative flying effects (even if there are, they will be immediately canceled), exceeding 1.5 blocks off the ground will be quickly sucked to the position of 1.5 blocks, and if the displacement exceeds a certain height (configurable height), the player will die instantly upon hitting the ground; this function is ineffective in water.

Second: When receiving damage from a boss attack, if the damage received is less than (configurable proportion)% of the original damage, or does not exceed the (configurable proportion)% of the maximum health, or is less than a fixed value (if the damage is less than 1) or the damage received (configurable time) recovers more than the maximum amount of health (configurable proportion)% of the game within the game hour, the player will be marked once, and the player will die immediately after marking the player (configurable amount) times

<s>The above English text is all machine translated.</s>

本模组增强了挑战Boss的难度 同时玩家可将任意实体设为Boss,Boss将为玩家带来极大的减益Buff【死亡压迫】 默认配置下仅凋零可以触发上述效果

被仇恨的第一个游戏刻获得buff,如果玩家身上没这buff则每游戏刻持续添加,如果有,则2s刷新一次持续时间,每次给30秒效果 它有两个效果

(新版)第一个:-1.离地超过【配置游戏刻】-2.高度高于Boss【配置高度】-3.离地【配置高度】 满足以上全部条件,玩家将被立刻传送到地面上,同时黑屏5游戏刻

(旧版)第一个:玩家会被吸附在地面上,跳跃高度强制设置为1并无法获得创造飞行效果(即使有也会立刻解除),离地超过1.5格会被快速吸到1.5格的位置,吸附位移超过一定高度(可配置高度)碰到地面直接即死玩家,该功能在水中无效

第二个:受到伤害来源是boss的攻击时,如果受到的伤害不足原伤害的(可配置比例)%,或者不超过生命上限的(可配置比例)%,或者低于一个固定值(如伤害低于1)或受到伤害的(可配置时间)游戏刻内恢复超过生命上限(可配置比例)%的生命值,则标记玩家一次,标记玩家(可配置数量)次后即死玩家

This mod has increased the difficulty of challenging Bosses At the same time, players can set any entity as a Boss, and the Boss will bring a great debuff buff to the player [Death Pressure] By default, only wither can trigger the above effects

The first game moment of hatred gets a buff, if the player does not have this buff, it will continue to be added every game moment, and if there is, the duration will be refreshed once in 2s, giving the effect of 30 seconds each time It has two effects

(New version) First: -1. Exceeding ground level by [configured game ticks] -2. Height above Boss [configured height] -3. Above ground [configured height] If all of the above conditions are met, the player will be instantly teleported to the ground, with a black screen for 5 game ticks

(Old version) First: The player will be attached to the ground, with the jump height forcibly set to 1 and unable to achieve creative flying effects (even if there are, they will be immediately canceled), exceeding 1.5 blocks off the ground will be quickly sucked to the position of 1.5 blocks, and if the displacement exceeds a certain height (configurable height), the player will die instantly upon hitting the ground; this function is ineffective in water.

Second: When receiving damage from a boss attack, if the damage received is less than (configurable proportion)% of the original damage, or does not exceed the (configurable proportion)% of the maximum health, or is less than a fixed value (if the damage is less than 1) or the damage received (configurable time) recovers more than the maximum amount of health (configurable proportion)% of the game within the game hour, the player will be marked once, and the player will die immediately after marking the player (configurable amount) times

The above English text is all machine translated.

本模组增强了挑战Boss的难度 同时玩家可将任意实体设为Boss,Boss将为玩家带来极大的减益Buff【死亡压迫】 默认配置下仅凋零可以触发上述效果

被仇恨的第一个游戏刻获得buff,如果玩家身上没这buff则每游戏刻持续添加,如果有,则2s刷新一次持续时间,每次给30秒效果 它有两个效果

(新版)第一个:-1.离地超过【配置游戏刻】-2.高度高于Boss【配置高度】-3.离地【配置高度】 满足以上全部条件,玩家将被立刻传送到地面上,同时黑屏5游戏刻

(旧版)第一个:玩家会被吸附在地面上,跳跃高度强制设置为1并无法获得创造飞行效果(即使有也会立刻解除),离地超过1.5格会被快速吸到1.5格的位置,吸附位移超过一定高度(可配置高度)碰到地面直接即死玩家,该功能在水中无效

第二个:受到伤害来源是boss的攻击时,如果受到的伤害不足原伤害的(可配置比例)%,或者不超过生命上限的(可配置比例)%,或者低于一个固定值(如伤害低于1)或受到伤害的(可配置时间)游戏刻内恢复超过生命上限(可配置比例)%的生命值,则标记玩家一次,标记玩家(可配置数量)次后即死玩家

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