BIC Shield Compat
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Makes shield-disabling weapons work against Born in Chaos's Skeleton Thrasher and Door Knight by intercepting their fake Resistance IV block mechanic.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Addresses and fixes known bugs and issues.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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BIC Shield Compat
Server-side Minecraft 1.20.1 Forge mod that makes shield-disabling weapons work against Born in Chaos's blocking mobs.
What it does:
The Skeleton Thrasher and Door Knight don't use shield items; they block by giving themselves Resistance IV for a second whenever they take a hit, so an axe that would normally break a shield does nothing against them. A mixin on their hurt path catches a melee hit from a weapon that can disable shields (vanilla axes and Tinkers' Construct axes, through Forge's `canDisableShield`), strips the Resistance, and puts the mob's block on cooldown for five seconds, leaving other weapons still blocked as before.
The mod needs Minecraft 1.20.1 and Forge 47.x, with Born in Chaos as a soft dependency: the mod loads without it but does nothing until it's installed. Tinkers' Construct is optional, since without it the fix still applies to vanilla axes. Drop the jar in the server mods folder; there is no config, and it only has to be installed on the server.
License:
MIT
BIC Shield Compat
Server-side Minecraft 1.20.1 Forge mod that makes shield-disabling weapons work against Born in Chaos's blocking mobs.
What it does:
The Skeleton Thrasher and Door Knight don't use shield items; they block by giving themselves Resistance IV for a second whenever they take a hit, so an axe that would normally break a shield does nothing against them. A mixin on their hurt path catches a melee hit from a weapon that can disable shields (vanilla axes and Tinkers' Construct axes, through Forge's canDisableShield), strips the Resistance, and puts the mob's block on cooldown for five seconds, leaving other weapons still blocked as before.
The mod needs Minecraft 1.20.1 and Forge 47.x, with Born in Chaos as a soft dependency: the mod loads without it but does nothing until it's installed. Tinkers' Construct is optional, since without it the fix still applies to vanilla axes. Drop the jar in the server mods folder; there is no config, and it only has to be installed on the server.
License:
MIT
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