Biome Spawn Point

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Biome Spawn Point

By SerilumOwner

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🌲 Allows specifying which biome players will spawn in on new world creation.

No Theme
Adventure/Exploration
World Gen Improvements
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-2.5 | Biome Spawn Point

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Identifiers

Platform IDs

CurseForge IDs
Fabric Forge NeoForge Quilt
Fabric
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. Because of the nature of adding biomes via datapacks, you'll have to generate a new world once for the spawnbiomes.txt config file to generate. After that you can select which biomes players should spawn in by removing the exclamation mark in front of the line with the biome name.

The bonus chest world generation feature is compatible. If enabled, another bonus chest will be placed around the biome spawn position.

This mod is compatible with Village Spawn Point.



Dependencies

Requires Collective
Included in Serilum's Customization Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

A config file is generated in ./config/biomespawnpoint/spawnbiomes.txt. By removing an exclamation mark in front of the biome name, it will add a chance for players to spawn in that biome. When one is selected, it has a 100% chance. When two are selected, they each have a 50% chance.




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library mod Collective (Fabric) and the Fabric API.



Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. Because of the nature of adding biomes via datapacks, you'll have to generate a new world once for the spawnbiomes.txt config file to generate. After that you can select which biomes players should spawn in by removing the exclamation mark in front of the line with the biome name.

The bonus chest world generation feature is compatible. If enabled, another bonus chest will be placed around the biome spawn position.

This mod is compatible with Village Spawn Point.


The spawnbiomes.txt Config File:
A config file is generated in ./config/biomespawnpoint/spawnbiomes.txt. By removing an exclamation mark in front of the biome name, it will add a chance for players to spawn in that biome. When one is selected, it has a 100% chance. When two are selected, they each have a 50% chance.

a.png


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Biome Spawn Point allows specifying in which biome players should spawn when a new world is generated. This will work for vanilla biomes, as well as modded biomes. Because of the nature of adding biomes via datapacks, you'll have to generate a new world once for the spawnbiomes.txt config file to generate. After that you can select which biomes players should spawn in by removing the exclamation mark in front of the line with the biome name.

The bonus chest world generation feature is compatible. If enabled, another bonus chest will be placed around the biome spawn position.

This mod is compatible with Village Spawn Point.



Dependencies

Requires Collective
Included in Serilum's Customization Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

A config file is generated in ./config/biomespawnpoint/spawnbiomes.txt. By removing an exclamation mark in front of the biome name, it will add a chance for players to spawn in that biome. When one is selected, it has a 100% chance. When two are selected, they each have a 50% chance.




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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Statistics

13.6m
Total Downloads
CurseForge (Fabric, Forge, NeoForge, Quilt)
12m
CurseForge (Fabric)
~2,000
Modrinth
1.5m
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Created
CurseForge
Modrinth
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