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Block villager
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Add villager and other mob as block that you can use for your build or make scenes like an old battle field, war atmosphere, etc. This mod also add some decorations (better bookshelves, possibility to create a fishmonger....)
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Hello everyone, this is a decoration mod create for make scene and have fun in creation of forever world for example. It's mainly a mod for creative but I try to render possible crafts in survival. Currently everything is craftable also villagers and illagers !!!
There are three type for each proffesion of villager
- seated
- lying down
- center (the villager are center between 2 blocks)
For the moment there are savannah villager, snow villager, taiga villager' desert villager and plain villager. I'll add every type of villager (jungle and swamp). You can aslo have every villager's hats !
It's same thing for iron golem but I added a "broken iron golem" block (with a cracked variant)
I added each type of illager following the same patern for villager (illusioner, vindicator, pillager, evoker and witch).
There is skeleton block, horse skeleton, block and more !
Every block in the mod are in screenshots below

Hanging villager and villager without head

Plain villager

Savannah villager

Snow villager

Taiga villager

Desert villager

Baby villager

Their hats

Wandering trader

Iron golem and broken iron golem

Illager

Witch

HEADS !!!!!

Skeleton

Stray

Burnt skeleton (like wither skeleton but size of skeleton)

Horse skeleton

Stackable salmon block, cod block, holed barrel and holed barrel with tadpole. Squid block (try to shear them ;) ) and every type of frog block

Bucket block

Planted arrow (45°)

Planted arrow (22.5°)

A lot of (better)bookshel

An inkwell

A lot of paper

A balance

Nether glass

Seeds block

Alex and steve

Finally every block is waterlogable
Thanks for reading the whole description :)
FOR FIX THE "SMOOTH LIGHTING" BUG THAT CAST UGLY SHADOW ON BLOCKS INSTALL LATEST VERSION FOR 1.20.1 OF EMBEDIUM
Really I'm so sorry for this awfull bug. For the moment I don't find any solution to fix this bug, sorry.
You can also use shader like iteration wich fix this.
without embedium with embedium
Hello everyone, this is a decoration mod create for make scene and have fun in creation of forever world for example. It's mainly a mod for creative but I try to render possible crafts in survival. Currently everything is craftable also villagers and illagers !!!

I'm pretty disappointed of block of flesh, I will change it There are three type for each proffesion of villager
- seated
- lying down
- center (the villager are center between 2 blocks) For the moment there are savannah villager, snow villager, taiga villager' desert villager and plain villager. I'll add every type of villager (jungle and swamp). You can aslo have every villager's hats !
It's same thing for iron golem but I added a "broken iron golem" block (with a cracked variant)
I added each type of illager following the same patern for villager (illusioner, vindicator, pillager, evoker and witch).
There is skeleton block, horse skeleton, block and more !
Every block in the mod are in screenshots below
Hanging villager and villager without head
Plain villager
Savannah villager
Snow villager
Taiga villager
Desert villager
Baby villager
Their hats
Wandering trader
Iron golem and broken iron golem
Illager
Witch
HEADS !!!!!
Skeleton
Stray
Burnt skeleton (like wither skeleton but size of a skeleton)
Horse skeleton
Stackable salmon block, cod block, holed barrel and holed barrel with tadpole. Squid block (try to shear them ;) ) and every type of frog block
Bucket block
Planted arrow (45°)
Planted arrow (22.5°)
A lot of (better)bookshel
An inkwell
A lot of paper
A balance
Nether glass
Seeds block
Alex and steve
Finally every block is waterlogable
Thanks for reading the whole description :)
FOR FIX THE "SMOOTH LIGHTING" BUG THAT CAST UGLY SHADOW ON BLOCKS INSTALL LATEST VERSION FOR 1.20.1 OF EMBEDIUM
without embedium
with embedium (minimap is from Journeymap)
Really I'm so sorry for this awfull bug. For the moment I don't find any solution to fix this bug, sorry.
You can also use shader like iteration wich fix this.
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