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Blood Smeltery
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Sentient tinkers tools and other compatability between Tinker's Construct and Blood Magic
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An addon for Blood Magic that provides more integration with Tinker's Construct.
1.20.1+ Features
Fluid Demon Will
Demon Will is now a fluid and can easily be extracted from Tartaric Gems by using on a tank or transfered in the Smeltery Controller.
Alternatively it can be extracted by Melting Demon Will or Will Crystals, with Will Fluid amound depending on Will Quality.
Demon Will can also be alloyed with Meat Soup (Or Blood from other mods) and Liquid Soul to make Life Essence.
Hellfire Forges can also have Will Fluid transferred directly in and out of them, if they have a Tartaric Gem.


Blood-Seared Stone

Blood-Seared stone can be alloyed from seared stone and life essence and casted into Blank Runes or blank slates.
It can also be used as a tool material, which has the modifier Bloodstained.
Bloodstained Modifier
Tools/weapons with the bloodstained modfier repair themselves using LP from your soul network, costing less life essence the higher level they have.
New Tool Material Bloodbrass

New alloy Bloodbrass, created either by alloying Molten Copper and Life Essence or created in a Tier 2 Blood Altar.
Tools made from Bloodbrass have the Exsanguinate modifier and or on armour or shields Transfusion
Exsanguinate Tool Modifier
Tools/weapons with the Exsanguinate modifier add LP to your Soul Network whenever you deal damage,
Adding a higher amount the higher level the tool and the damage dealt.
Transfusion Armour Modifier
Armour or shields with the Transfusion modifier add LP to your Soul Network whenever the item takes damage,
Adding a higher amount the higher level the tool and the damage taken.
New Tool Material Tauonic Thread

Made with a Tier 3+ Blood Orb in the Alchemy Table.
Tauonic Thread can be used to make tool bindings or bowstrings and provides the tool modifier Ambrosiac.
Abrosiac Tool Modifier
Weapons or Tools with the Ambrosiac modifier repair whenever you spend LP, while they are held.
Sentient Tinkers Tools


New modifier Sentience, added by applying a Tartaric Gem to your tool, makes your tool act like Sentient items.
Making slain monsters drop Demon Will and powering up based on the amount and type of Demon Will you posses.
On a tool or weapon with a Tank, directly fills the tank with Demon Will Fluid and counts the tank when determining it's level.
Divination Sigil On Your Tool

New modifier Divination, by adding a Divination Sigil or Seer's Sigil to your tool, you can make it behave like the added rune, saving on inventory space and being more convenient when combined with the new materials.
Blood Lamp Rune On Your Tool

New modifier Hemoglowin, by adding a Sigil of the Blood Lamp to your tool, you can place Blood Lamps by using it at the cost of LP.
Native support for Thermal Expansion and Create. With more support on the way.
1.16-1.18.2
Bloodrass and Blood-Seared (named Blood-Rune) usable on tools.
Divination and Sentience Modifiers.
Liquid Demon will usable to make Life Essence and Liquid Soul.
Tartaric Gems used as Fluid Storage.
1.12
1.12 requires requires Atlas Lib.
It includes most of the features of the 1.16+ version minus the new modifiers and tool materials.
For similar materials I'd recommend installing Tinkering with Blood Magic.
Has support for Tinkers Complement, Blood Arsenal and Thermal Expansion, as well as limited support for Mekanism and Ender IO when Blood Arsenal is installed.
Have questions or suggestions? Join my discord!

An addon for Blood Magic that provides more integration with Tinker's Construct.
1.16+ Features
Fluid Demonic Will
Demonic will is now a fluid and can easily be extracted from tartaric gems by right clicking on a tank or inserted into them by pouring will fluid on them in a casting table.
Demonic will can also be alloyed with blood to make life essence or liquid glass to make soul sand.


Blood-Seared Stone / New Tool Material Blood-Rune

Blood-Seared stone can be alloyed from seared stone and life essence and casted into blank runes or blank slates.
It can also be turned into a new tool material Blood-Rune, which has the modifier bloodstained.
Bloodstained Tool Modifier
Tools/weapons with the bloodstained modfier repair themselves using LP from your soul network, costing less life essence the higher level they have.
New Tool Material Bloodbrass

New alloy bloodbrass, created either by alloying molten copper and life essence or created in a tier 2 blood altar.
Tools made from bloodbrass have the exsanguinate modifier.
Exsanguinate Tool Modifier
Tools/weapons with the exsanguinate modifier add LP to your soul network whenever you slay a monster.
Adding a higher amount the higher level the tool and the higher base health the monster has.
Sentient Tinkers Tools

New modifier Sentience, added by applying a Tartaric Gem to your tool, makes your tool act like the sentient sword/pickaxe.
Making slain monsters drop demon will and powering up based on the amount and type of demon will you posses.
Divination Rune On Your Tool

New modifier Divination, by adding a Divination Rune or Seer's Rune to your tool, you can make it behave like the added rune, saving on inventory space and being more convenient when combined with the new materials.

Native support for Thermal Expansion and Create. With more support on the way.
1.12
1.12 requires Atlas Lib.
It includes most of the features of the 1.16+ version minus the new modifiers and tool materials.
For similar materials I'd recommend installing Tinkering with Blood Magic.
Has support for Tinkers Complement, Blood Arsenal and Thermal Expansion, as well as limited support for Mekanism and Ender IO when Blood Arsenal is installed.
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