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BloodInfection999
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Delve into a world ravaged by a terrifying blood infection, where once-peaceful creatures are corrupted and your own survival is constantly under threat.
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### **Survive the Blood Plague**
A mysterious and virulent blood infection has begun to sweep across the land. This plague is carried by a creeping, infectious block and a horde of corrupted creatures. There is no cure; there is only survival.
**Key Features:**
* **The Infection Toxin:** A dangerous new potion effect that constantly drains the health of those afflicted.
* **The Spreading Blight:** A new block, the Infected Block, will give the Infection Toxin to any player or mob that steps on it. Beware, as this block will slowly spread across the world, drawn by the presence of nearby players. The spread can be disabled via a game rule for a less aggressive experience.
* **The Corrupted Horde:** Once-passive creatures have been twisted into hostile monsters. Prepare to face off against aggressive, infected variants of Chickens, Pigs, and Sheep.
* **Pure Survival:** With no cure implemented, your only goal is to avoid the spreading infection and fight to survive against the corrupted horde. (more features such as a cure and more infected mobs will be added in the future)
Blood Infection 999
A dangerous infection spreads through your world, corrupting blocks and transforming creatures into horrifying abominations.
Infection System
Infection Spread - Infected blocks slowly spread to adjacent blocks, corrupting the landscape and creating dangerous zones. The spread speed is fully configurable.
Infection Effects
- Infected - A progressive corruption that spreads through contact
- Infection Toxin - A deadly poison inflicted by infected attacks
Infected Creatures
Standard infected variants of vanilla mobs with new models, animations, and behaviors:
- Infected Chicken - Fast, aggressive poultry
- Infected Pig - Charge attacks with infection spread
- Infected Sheep - Wool spreads infection on contact
- Infected Cow - Tanky melee fighter
- Infected Villager - Corrupted villagers that attack players
- Infected Bunny - Fast and evasive
- Infected Cat - Stealthy predator
- Infected Squid - Aquatic infection carrier
- Infected Iron Golem - Massive guardian of infected territories
Phase 2 Evolution
All infected creatures can evolve into deadlier Phase 2 forms after killing 5 victims. Phase 2 creatures feature:
- New models and animations
- Increased stats and new abilities
- Explosive transformation effect with sound
- Phase 2 spawn eggs available in creative mode
Phase 2 Variants:
- Infected Chicken Phase 2
- Infected Cow Phase 2
- Infected Cat Phase 2
Infected Cow Phase 2 - Special behavior: becomes a stationary spawner that periodically summons random infected mobs with explosive effects, particles, and sound every 10 seconds.
Items
Weapons
- Infected Sword - Base infected weapon
- Longswords (5 tiers): Wooden (5 dmg), Stone (6 dmg), Iron (8 dmg), Diamond (10 dmg), Netherite (11 dmg) - Extended reach variants of standard swords
Armor - Infected Armor Set (Helmet, Chestplate, Leggings, Boots) - Protective gear crafted from infected materials
Consumables & Materials
- Cure Potion - Removes Infected and Infection Toxin effects, returns empty bottle
- Infected Flesh - Dropped by infected creatures, crafting material
- Infected Apple - Food item with infection risk
- Infected Ingot - Refined infected material for crafting
- Handle - Component for longsword crafting
- Starter Paper - Given to new players with infection info
Spawn Eggs - Available for all infected variants and their Phase 2 forms
Blocks
- Infected Block - The core spreading block that corrupts adjacent blocks
- Infected Log - Corrupted wood variant that spreads infection
World Features
- Infected Trees - Naturally generate in corrupted areas
- Natural Infected Mob Spawning - Infected mobs spawn naturally in infected biomes
- Configurable Spread - Adjust infection spread interval (1-1200 ticks) and toggle natural spawning
Sounds
Play the mod for yourself and find out.
Compatibility
- Minecraft 1.21.11
- Fabric Loader 0.19.3+
- Fabric API
- GeckoLib 5.4.5+
Configuration
The mod creates bloodinfection999.properties in the config folder:
- Spread Interval - How often infection spreads (1-1200 ticks, default 240)
- Natural Infected Mob Spawning - Enable/disable natural spawns (default: enabled)
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