BlossomHomes
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Blossom-series /home command and utilities
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
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BlossomHomes
BlossomHomes is a Minecraft Fabric mod in the Blossom-series mods that provides /home command and utilities
Table of contents
Dependencies
- BlossomLib
- fabric-permissions-api / LuckPerms / etc. (Optional)
Config
This mod's config file can be found at config/BlossomMods/BlossomHomes.json, after running the server with
the mod at least once.
teleportation: TeleportationConfig -
teleportation settings
standStill: int - (seconds), how long the player has to stand still before being teleported
cooldown: int - (seconds), how long the player has to wait after teleporting using this command, before
being able to teleport again
defaultHome: String - name of the default home
startHomes: int - default max homes
dimensionBlacklist: String[] - a list of dimension ids (like minecraft:the_end) in which a player can't set a home
useBlacklistAsWhitelist: boolean - invert blacklist to function as a whitelist
fallbackToPlayerSpawnPoint: boolean - use player spawn point if no default home set
Commands & their permissions
In all commands where <name> is optional, if it's not provided, config value defaultHome will be used.
Do pay attention that only /homes subcommand permissions have the homes as a plural. This is done
to allow the server owners to hide some commands in case of command clutter.
/home [<name>]- teleport self to home named<name>
Permission:blossom.home(default: true)/sethome [<name>]- creates a home named<name>
Permission:blossom.home.set(default: true)/sethome <name> <position> <rotation>- creates a home named<name>at<position>facing<rotation>
Permission:blossom.home.set.pos(default: false)/sethome <name> <position> <rotation> <dimension>- creates a home named<name>in<dimension>at<position>facing<rotation>
Permission:blossom.home.set.dim(default: false)/delhome [<name>]- delete a home named<name>
Permission:blossom.home.remove(default: true)/listhomes- lists all homes
Permission:blossom.home.list(default: true)/homes- alias of/listhomes
Permission:blossom.homes.list(default: true)list- alias of/listhomes
Permission:blossom.homes.list(default: true)set- alias of/sethome
Permission:blossom.homes.set(default: true)add- alias of/sethome
Permission:blossom.homes.add(default: false)delete- alias of/delhome
Permission:blossom.homes.delete(default: true)remove- alias of/delhome
Permission:blossom.homes.remove(default: false)set-max <new-max> <players>- set all<players>'s max homes to<new-max>
Permission:blossom.homes.set-max(default: OP level 2)load-legacy [<overwrite>]- load legacy FabricHomes player homes, appending them to existing player homes, unless<overwrite>is set totrue, then replace all (found) player homes. Players don't have to be online for their homes to be updated
Permission:blossom.homes.load-legacy(default: OP level 4)
Permission: blossom.homes.set.in-blacklist (default: OP level 2) - allow setting homes in blacklisted dimensions.
To set other players' homes, /execute as <player> run sethome <name> can be used.
Translation keys
only keys with available arguments are shown, for full list, please see
src/main/resources/data/blossom/lang/en_us.json
blossom.homes.list.empty: 1 argument - max home countblossom.homes.list.header: 2 arguments - total home count, max home countblossom.homes.list.item: 1 argument - home nameblossom.homes.list.item.description: 7 arguments - home name, home dimension key, home x, home y, home z, home yaw, home pitchblossom.homes.add: 1 argument - home nameblossom.homes.add.failed.max: 1 argument - max home countblossom.homes.add.failed.name: 1 argument - home nameblossom.homes.remove: 1 argument - home nameblossom.homes.remove.failed: 1 argument - home nameblossom.homes.setMax: 2 arguments - new max, playersblossom.homes.load-legacy.done: 2 arguments - home count, player count
zh_cn (Chinese, Simplified), zh_tw (Chinese, Traditional) - added by @BackWheel, updated by @Pau1am
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